There is a Santa Boss, as a matter of fact. If I ever get around to posting a background image to the game page, I'll make sure he's in there. But keep trying, and eventually you'll get to see him. He's pretty creepy looking...
Recent community posts
But now I have a related question:
When I tried to upload an image, I received the following error:
- Your proposed upload is larger than the maximum object size specified in your Policy Document.
The image file size is only 3mb. The actual pixel dimensions are 1366 x 768, the same resolution as my game. If I make it any smaller, tiles. What can I do?
So when you go to a page that has a game that's meant to be played in the browser, you have a vast white area with a small "Run Game" button in the middle. Does anyone know if there's any way to put some kind of image there so it doesn't look so terrible?
Pretty nice, but I would make ship movement a little faster, have some kind of health bar, and show the restart option a little sooner (right now, you have to wait like a full 3-4 seconds). And a scoring system would be nice.
No problem. I don't know Gamemaker, so I can't offer any assistance on how to detect collisions. But I do have another thought. You should really lean into the resource management aspect: how many asteroids can I break before I run out of power? Do I have enough fuel to return to the base? That kind of thing...