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Merlinn2193

27
Posts
5
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5
Following
A member registered Jan 15, 2024 · View creator page →

Creator of

Recent community posts

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Thanks for playing, btw we already voted all submissions. I liked your game :)

The character movements was very good, I liked it

I'm thinking about some mechanics for navigation and duck detection. They will be added after the jam period ends.

It was such a fun game, I never knew pinball could be this much fun! It was definitely worth the time I spent playing.

Thank you very much for such a nice comment, we are happy if we could make you happy <3

Good game, nice visuals but the controls are a bit complicated and the animations play a bit strangely, it is a bit difficult to follow what is happening in the game.

Thank you for your nice comment ❤️ After the Jam I will continue working on this project and fix the slowness and map issues.

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Good game, I liked the visuals. I liked the timing mechanics, but I think the inputs were a bit laggy. Also, sometimes the car wouldn't turn or stop and would just drift off the map.

Great game, I don't know if the zombies were inspired by Zombie Tsunami, but the harmony with Snake is very good.

Great Intro! and I liked the office theme.

Thanks for playing❤️
Sorry about the buggy duck, I'll be working on the bugs after the Jam period ends. Also, thanks for your thoughts on the compass mechanic, I'll definitely add it!

Thanks for playing, I wanted to add a running mechanic but I couldn't because our theme is NES Controller and it only has 6 inputs. I might add it after the jam period is over.

Thanks for playing ❤️

Great gameplay, great visuals, and probably the most unique Tetris I've ever played. But the game gets incredibly difficult after day 3, so maybe it would be better if those big towers we built were permanent.

Good game, I loved the visuals and animations. However, I didn't like the fact that you had to dash to reload.

It's a great game, but does it have an ending? I only managed to reach level 11.

Thanks for playing, we were actually going to add a map but due to the NES Controller theme, we didn't have enough inputs. So we added it as an image to the game page, under the Controls section.

Thanks for playing :)

Thanks for playing. I actually thought about doing a checkpoint after the Bridge mission, but unfortunately I couldn't finish it in time.

Great game, I enjoyed playing it a lot. The mechanics of the game are really good. Maybe in the future new enemy types and different weapons can add variety to the game :)

Good game, nice and sweet visuals, user interface is very nice but I encountered some bugs while playing. First, if you press "Battle" button without pressing "Play round again" button after dying, it continues without restarting and the number of balls increases. Second, when we stand on the far left of the playing field, no balls can reach us. I don't know if these are done intentionally or unintentionally, I also know that it is difficult to do such things when time is short, but I wanted to let you know in case you continue to develop.

Thanks. I'll definitely try making new item mechanics :)

Thanks for playing. We're glad you liked it :)

Thanks, glad you liked it :) After I rest a bit, I'll learn how to code a more complex enemy AI. I'm also planning on making a map system that opens as you explore after learning about random map generation.

Thank you for your nice comment. We are glad you liked it :)

I tried to make the enemies come from all directions but since it is my first enemy system I encountered some problems. After I rest a bit I will learn how to make a more advanced enemy AI.

Thanks! Glad you liked it :) I didn't add a map system because our map wasn't randomly generated but I'll make one as soon as I learn how to create a random map. Making the enemy mechanics was a bit difficult, there were a lot of problems but from now on I'll start learning how to make a new and improved enemy system.

Good game, I really liked the upgrade system. The difficulty levels of the waves are well balanced. The fact that the items we get have different features compared to each other is also nice, allowing the player different customizations.I couldn't finish the game completely, but different health regeneration systems after certain waves would be nice.