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Meltingfrost

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A member registered Mar 07, 2021 · View creator page →

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The correct key is random everytime a map is loaded, I've since my submission recoded the movement system to hopefully fix the poor movement / jumping, I'm currently working on making the collision pixel perfect on blocks that doesn't utilize the full 32x32 tile space.  I will most likely keep working on the game until it's a finished product, thanks for taking your time to play the game :)

Thank you, I uploaded some screenshots :D also yeah the jumping is slightly clunky and meh at times, it was somewhat intentional and very rushed due to time constraints. The jump is 64 pixels thus just barely making the easiest jumps with a single jump movement instead of the double jump :)

Thanks for the input! Yeah the jumping is a bit clunky but it's also intentional, the jump is 64 pixels high thus just perfectly making a 2 tile jump which was intentional to add a bit of "harder" gameplay. Appreciate you taking your time to try out the game