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megugames

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A member registered 3 days ago · View creator page →

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Hi! I just released Chain Keep, a free tower defense you play in the browser, on PC or phone.

Towers of the same kind placed side by side link and boost each other, and three or more in a group form a chain with a perk: bouncing bolts, bigger cannon blasts, deeper frost, stronger lances. Hold your castle through a campaign of 10 levels with 20 waves each.

  • Link and chain bonuses shown right on the board
  • New enemies and four bosses across the campaign
  • Permanent keep upgrades from every run, won or lost
  • Tower specialisations, stars per level, endless mode
  • Tutorial on the first level; keeps running when you switch tabs

Play it here: https://megugames.itch.io/chain-keep

It is meant to be hard. Which level stopped you, and which chain did you build?

Hi! I just released Market Street Tycoon, a free idle / incremental tycoon you play in the browser, on PC or phone.

Turn an empty street into a shopping avenue: build shops from a lemonade stand up to a theme park, tap to collect, level them up and hire managers so the street keeps earning in the background and even while the game is closed. Franchise to start a new street with permanent stars, perks and a district of your choice.

  • 10 shop types, unlimited levels, synergies and specialties
  • Offline earnings with a “While you were away” summary
  • Franchise prestige: 11 perks and three districts
  • VIP shoppers, festivals, daily trends, 24 trophies
  • Tutorial on the first street; it never pauses on its own

Play it here: https://megugames.itch.io/market-street-tycoon

I would love feedback on the pacing: how long did your first Franchise take?

Edited. Thank you!

(1 edit)

Hi! I just released Iron Caravan, a free tower defense game on wheels that you play right in the browser, on PC or phone.

Your base is an armoured war-wagon rolling towards Haven. Bolt turrets onto its deck, drag identical turrets together to merge them into bigger guns, and survive 20 raider waves that come at you from every side.

  • Seven turrets that merge up to level 5, then pick one of two mastery paths
  • Four bosses, each with its own trick to counter
  • Station upgrades and road choices, so every run builds differently
  • Workshop upgrades between runs, Hard and Brutal difficulty, endless mode
  • A short tutorial on the first run; sound starts muted

Play it here: https://megugames.itch.io/iron-caravan

It is meant to be hard. I would love to hear how far you got and which boss stopped you.

Hi! I just released Orchard Empire, an idle / incremental tycoon game you play right in the browser, on PC or phone.

You start with a single apple stand and grow it into a fruit empire: lemonade presses, cider mills, juice factories, all the way to a Sky Orchard. Hire managers so the orchard earns while you're away, catch golden bees for frenzies, and fill the honey jar for a Honey Rush.

Each season ends with the Golden Orchard Monument. Build it, replant for Golden Seeds (prestige), and the next season grows faster — but every season is also a bigger challenge.

  • 10 businesses, 10 managers, 149 upgrades, 48 goals
  • Golden bees, rainbow bees and the Honey Rush
  • Orders, specialties and seasonal weather
  • Saves automatically; export and import your save

Play it here: https://megugames.itch.io/orchard-empire

I'd love feedback on the pacing — is the first season too slow, too fast, or just right?