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MegaModular

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A member registered Apr 22, 2024 · View creator page →

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Could have a little more content (doesn't have to be different, just a little longer level), but well polished and good game overall. If this is your first jam, this is nothing to scoff at, you should be proud. My first jam, I barely got a working prototype in for the deadline lmao

Someone got it! Yes, fnaf was loose inspiration for this game

The meeting audio is the teacher from snoopy lol. Probably copyright but this game isn't for commercial gain so whatever

This is a good idea, and extremely well polished. I felt that some of the rules got a little questionable, as in I threw something away and got an error even though the rule that it broke wasn't in affect yet. However, I may just be bad at the game, and im not going to let that take away from my opinion of it. Well done!

Hey, had a look at your game and I have to say, if this is your first jam, you should be proud of this. You understood what most didn't, which is focus on a central mechanic of the game, and really make it work well with the idea you are going for, not letting the scope get too big. This game is polished nicely, and I really enjoy the mechanics. Takes a little getting used to, and I would probably move the first waterfall a little farther up, as it is really difficult and doesn't make a ton of sense of what to do. I got past it, just took a few minutes. Good game, overall. Also, it is quite easy to make the Godot game run in the web, just rename the .html file into 'index.html', then zip all the files in the web export up, upload it to itch and it should just work. For next time :)

I just wanted to say thank you to everyone for playing, liking, and rating the game! This is  the first time I have submitted for a jam with more than like 3 plays, and I'm glad everyone had a fun time playing it. In hindsight, it may be a little on the difficult side, but that's half of the fun - a boss that expects too much.

I liked how the chaotic nature of the game just came about, it wasn't forced, and it was a nice middle ground from being too easy to being impossible.  The plane physics are impressive, (except I crashed on the runway with the break engaged, LOL).  Good game

good game

https://megamodular.itch.io/aggressive-zookeeping
The zoo is getting rowdy, you have to calm the animals down

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 - Some guy probably


"I have never seen such a work of art, this could be sold for millions!"

- Ninja Blevins


"Yuh Yuh"

-Kanye