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Hey, had a look at your game and I have to say, if this is your first jam, you should be proud of this. You understood what most didn't, which is focus on a central mechanic of the game, and really make it work well with the idea you are going for, not letting the scope get too big. This game is polished nicely, and I really enjoy the mechanics. Takes a little getting used to, and I would probably move the first waterfall a little farther up, as it is really difficult and doesn't make a ton of sense of what to do. I got past it, just took a few minutes. Good game, overall. Also, it is quite easy to make the Godot game run in the web, just rename the .html file into 'index.html', then zip all the files in the web export up, upload it to itch and it should just work. For next time :)

thanks for the feedback and for playing! i really wish id made it into a html build, i didnt realise it was as big of a deal coming into this jam but its just so much easier for people to play and rate. oh well, ill definately do that next year!