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MeeperMooper

45
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A member registered Jun 12, 2024

Recent community posts

Pretty ladies making more on OnlyFans than they would at a normal job is just true to life.

I'd rather the dev not change that because I don't really want to engage with the tedium of clicking through the job stuff over and over again. I'm here to crank my lever while making ladies fat, and the OnlyFats being very profitable is the very quick way to get to what I'm here for.


If the dev does change it, I'd like them to also add a cheats menu for those who'd like to use them. Like a money cheat, an XP cheat, affection with a specific lady cheat, and so on. Like I said, I'm really only here for the fat fetish stuff, not the life simulator stuff. I just speed through everything on the way to that.

I second this. Same with face fat settings. I'm weirdo who likes health issues on and face fat set to excessive. Unfortunately, health issues default to off and face fat defaults to normal on old saves.

I also just noticed that you can't go beyond the first blob stage. I don't know if it works on the girls, but I know it doesn't for the player. The mechanism that results in you getting points for a weight stage in the Dizzy's facility isn't present at the player's home, so it never ticks over to stage 2 or beyond.

How come you can't stream or use the auto feeder when immobile? I feel like your carer (or lover) should probably be able to either help you to the auto feeder/streaming setup, or bring the auto feeder/streaming equipment to you.


As it is, it essentially means that enormous is the maximum size you can stream at, as that's the highest weight class that can still use a mobility scooter in order to use the streaming setup.


Also, I think housebound blobdom could use a slight depth increase. Like, have Dizzy's contact you and have you sign a "contract" or whatever in such a way that you earn the points towards being able to buy the Dizzy's products just like you can from the facility, except they're ordered online and delivered same day rather than buying them in an in-person gift shop. And if the player character is a blob in their own home, since you retain far more autonomy as a blob in your home than you do at the facility, you could even potentially let the player earn points off of their own gains, corporate dystopia style, where the company "rewards" you with more fattening products the more you ruin yourself.

Do they eventually go away if you consistently stay on the prescribed medicine, or are the three you end up with just permanent?

I'm seeing the health issues stuff now. How far do they go? Like, if I don't treat the chronic kidney disease, can it develop into kidney failure and hospitalize me? Can my character die? Or is it essentially just flavor text essentially?

How do you get the health issues stuff to trigger? I set it to on for another new player character that I actually set to 1% fitness like I wanted and I've already got her to the immobile stage and I haven't seen anything of note.


Do you have to do specific things or does it only trigger at even bigger sizes? I'm genuinely at a loss to figure it out.

Do you think you could add a way to quickly reduce fitness? I accidentally set a new character to 100% when I didn't mean to and now I'm stuck with it.

Update thirty minutes ago! POG!

I wasn't rushing you. Quite the opposite. I just worry sometimes that what is clearly your hobby might be getting a little bit closer to a job with how many people get so expectant about updates.


But if you say you're good, I'll take your word for it.

Kinda makes me nervous to not see you responding to comments in the past few days. May I get confirmation that you're still here?


Part of me kind of worries we're burning you out...

The dev did say it would be "touch and go" as to whether or not they'd make it by the end of the month or not. It may be a little longer, or maybe we'll get lucky and it'll be finished on the dot. Guess we'll see.

Why? Must laws remain what they are in real life? Why not allow polygamous marriage? Sounds fun to me. Might as well make it a feature rather than squashing it.

I wish I had your level of commitment to start a passion project like this and stay committed to it for a whole year.


It's seriously impressive. Especially considering that it's a fetish game of all things.

I'd love that because if I understand correctly, it could be used to be build an absolute monstrosity of a woman. Like, a 600 pound, wide, tall, and padded with fat woman, but technically "thin" in a relative sense.


You could even let the player (during character creation) set the averages of each stat for the world to guide how the randomly generated girls come out on average, which would let me create a whole world of very fat mini-giantesses who weigh an average of 600 pounds each and look every pound of it, but are perfectly healthy at that weight and thus classed by the game as "thin".

I'd love to have more control over how my character gains in character creation as part of  a future update then.

I wanna make a lipedema character that TRULY only gains in the ass, thighs, and hips to the point of being completely disproportionate. (Think Squidward having eaten too many Krabby Patties, except really hot instead of grotesque looking).

I'm getting blue balls with all these bug reports causing mini updates, lol. No rush, to be clear. I just thought I'd share because I thought it was funny.

I have a feeling that the guy just filled up his save space. It happened to me once too a long time ago.


Every once in awhile, you have to move cities, save, and then delete the save of the old city in order to give yourself more space, or else you get the save error they reported.  The more often you save, the more often you'll have to do this.


It would be great if we had multiple save slots per character instead of having only the most recent save. That way we could keep on top of what saves we're keeping and getting rid of instead of the saves seemingly all piling on top of eachother.

Did you add anything else, or is that it? I always get super excited when I see "last updated minutes ago" rather than days, lol.

I like the idea too. Throughout like, 99% of the game, it remains completely neutral concerning the player's weight gain. Then, all of sudden, in the Dizzy's facility, some of the descriptions mention the player character being scared.


And it's like, uhm... No? I'm stiff AF right now pal, not scared. With that in mind, I think the system could serve to be expanded by allowing you to essentially choose how your character feels in game about their weight and gaining/losing weight.


Such as perhaps, a system where you can be either neutral (basically the current text throughout the game where it describes, but never applies emotion), positive (where all the weight descriptions and pink text could be far more positively charged and potentially outright horny), and negative (where the player actively despises their weight gain. Basically the idea for this one is the "I just can't stop myself!" type of fat fetish story.)

I ask this everytime I see that there's been an update, but what's changed, if you don't mind me asking?

Says there was another update one hour ago as of this comment being written. Anyone know what was changed?

Yeah, I'm just not into pregnancy as a whole. The feederism fetish just doesn't overlap with it in my case.


I'm not so prudish as to request you not add it, but I would humbly request you make it toggleable on and off so I don't have to interact with it if I don't want to.

Found what I think is an oversight. So, when you have a (non feeder, normal personality) partner and they move in with you (player WG on in this scenario, for context), then become immobile, you can normally usually only have your partner eat and gain with you, or choose to make only your partner gain, entirely depending on whether you choose to eat with her or not. As you know, there's no option to eat independently of them due to the fact that they take place of the carer and don't have the order food option, effectively meaning there's no way to make yourself the fat one in the relationship. HOWEVER...


If you get yourself addicted to Dizzy's before becoming immobile (either by opening the Dizzy's yourself or by having a feeder girl leveled up high enough to open it up before dumping her for the normal personality girl), you get the option to order Dizzy's delivery, which has ONLY the player be the one eating.


As a result, it's entirely possible to theoretically keep a normal personality girl mostly skinny whilst you, the player, blow up, depending on how much you have to feed her for the affection gains so she'll agree to move in.


Problem is, and this is why I think it's definitely an oversight, is that there's no dialogue for this situation, AND if you eat yourself into the care home, whilst your partner WILL continue being your carer (likely left over code from the feeder girls), all the girl's dialogue will still be the same as when you are living at home with her.


Although this clearly wasn't intended, I hope you lean into this oversight instead of removing it. It's essentially a happy accident that moves us closer to the possibility of being the "fat one" in a relationship with a non feeder girl instead of ALWAYS having to be the feeder or mutually gaining.

It's not about "changing" it's about "adding". As it stands, all the personalities are pretty one-note. Adding in nuance to how each character interacts with or doesn't willing interact with the feederism kink could go a long way to giving them depth.


See my example I gave concerning the bratty personality. That is the way I envision that specific personality type would engage with the kink if you, the player, were to get them into it via persuasion/them having an unrelated sexual awakening to the kink by accident/circumstance as they see themselves and/or the player getting larger. 


You could even have that factor into the gameplay a bit, as perhaps different ladies of the same personality type could have differing reactions to their weight gain and/or the player's weight gain as it occurs. Some of them might not be into the kink at all and actively fight against it and disapprove, some might be SUPER into it in one way or another, and some might not be personally into it, but accepting and enabling the player's kink out of love, either getting fatter for the player or agreeing to be the player's personal feeder.


I find it personally delicious in feeding kink stories when the feeder character is low-key kinda not into it, but enabling the very much into it feedee character, for example.


Thus, say, the anxious personality, for example, would also have a completely different and unique way of interacting with the kink than the other personality types.


So on and so forth for all the personality types. I'm not suggesting for their personalities to be "changeable". I'm suggesting that MORE could be added to them.

Oh boy, several more hours of gooning for me! Also, after playing this update for a bit, successfully turning a dominant feeder into a blob, inspiration struck me.


I kinda wanna be able to do the opposite. As in, encourage a feedee or normal personality to take on a feeder role in a relationship. And perhaps also be able to get them to take on the feedee role without being reluctant the whole way through anymore.


Obviously, I understand that this would be more work. I'm just giving you suggestions that you aren't at all obligated to follow up on or respond to. Basically, the way I see it, all current feedee and feeder personalities in the game have their role as basically their only personality trait. Eager feedee is a zero resistance target through and through, nurturing feeder is always mommy coded 100% the time, and so on.


I'd love if you could give the normal personality types some personality specific lines depending on whether they take on the feeder role, feedee role, or don't participate in the kink and are supportive or not supportive.


That way there are some options for the player when they want the girls to be an active participant in the kink, but also don't want that to be their only personality trait. For context, I'm 100% envisioning the brat personality who has become convinced that weight = status and makes that assertion everyone else's problem.

Or, of course, the other way around where you getting fatter for the brat is a demand. But not a dominant sort of demand like the dominant feeder. The sort of "demand" where the one making it is clearly full of privilege and entitlement, but otherwise have zero ability to actually enforce anything, making it the player's choice whether or not to enable her.


Y'know, stuff like that, but unique to each personality type. I think it's a (even putting gooning potential aside) interesting idea to explore how someone's personality changes how they go about interacting with their kinks, like how in BDSM, some doms are gentle and soft, whereas others are outright sadistic.


This has become a massive message, but final point being: different people interact with kinks differently. I'd love to see that concept explored.

If I absolutely have to pick just one, then it has to be option #1. It's by far the most comprehensive and the national obesity rate mechanic, as it stands currently, is rather underbaked, so it could very much use being expanded upon.


I also like the home upgrade stuff you mentioned in option #3. That being said, I still would love to see my ideas concerning mobility scooters being added.


But again, if I have to choose ONLY one option, it's definitely option #1.

Context? I have no idea what you're referring to.

That actually makes me kinda sad. There was dialogue specifically for an immobile carer talking about "the person they hired to help me help you" and other such lines of dialogue.


These lines only appeared when they became immobile, so now there's no way to see them because they're immediately sent to Gentle Meadows and get the dialogue lines for fattened up care home staff when you visit them.


Now there's no way to see those lines anymore. I think this is one of those things that could be fixed by my mobility scooter idea, as it would allow the carer to stick around and thus, allow those lines to be used again.

Better yet, that particular model could include portable medical equipment like an oxygen machine and whatnot, allowing even enormous and ultra obese characters to move through the town as long as they're escorted by a carer or a fiancee, then return to the Care Home at the end of the day or whenever you're done doing stuff in town. Of course, ultra obese would be THE upper limit even with the fully upgraded model in this hypothetical. 


You could have mobility scooter/hover chair upgrade packages unlockable either with feeder level, feedee level (if that ends up being added), or purchaseable with cash. The latter most option would get exponentially cheaper as the town's obesity rates and the nation's obesity rates go up as local subsidies and national subsidies come into play to assist a burgeoning populace get around.


Eventually, at really high obesity rates, you can get to the point where almost every girl starts barely mobile or immobile and has a mobility scooter of some degree of upgrades depending on personal income level and personality type and actually skinny women are as rare as gemstones. And best part? They would know it, having dialogue about feeling insecure being so small compared to everybody. (A bratty personality type might be more likely to have a higher upgraded model to start with, with the implication being that her dear old daddy/mommy bought it for her.) 


The idea being that what starts as a simple mobility scooter would end up being this advanced contraption stocked with medical equipment, a portable feeding tube (usable on dates at any location on both girls and/or yourself), item storage, and whatever else our collective gooner brains can cook up.


I put way too much thought into gooner stuff bro... I hope the dev at least sees this so my embarrassing horny thoughts at least get used for something other than humiliating me.

Even more than that. You can painstakingly spend time getting her to blob stage and the descriptor will even describe her as being in a facility even though she's still in your home/the care home with you.

You might be commenting on the wrong game, lmao.

I just thought of a great suggestion to give you. You know how the town obesity rate descriptors sometime mentions mobility scooters?


It'd be awesome (hot) if you added a way for the girls and the player to get one. My idea is that a mobility scooter, when bought, would allow the player or the girls to leave the house when they're at the immobile weight stage.


You could even allow it to be bought ahead of time from high street shops and let the player toggle when they're using it and when they aren't, creating some tantalizing dialogue where the player buys it even though they're skinny and slowly fill it out as they gain weight.


And it would take a persuasion check to convince a girl to get one. One that gets increasingly easy to pass as they gain more weight. And of course, a feedee girl will be far more willing to get one even when skinny, being turned on by the idea of never walking as a way to burn less calories.


Just an idea I had when my hand was in my pants.

Personally, I'd prefer that any sort of minigame like that would remain an optional setting. You gotta remember we're playing this game with one hand, lol. Anything you make has to be doable one handed.

Found another bug. I tried to leave for a new town after successfully 99% the current one. It sent me to a version with the home screen, except blank with no buttons to press, effectively causing a soft lock. The only way out was to reload the save from before I moved.


Shame. I really wanted to see what happens when the national rate reaches 100%.

(1 edit)

How do you trigger a feeder moving in witj you? I can't seem to get it to happen.


Edit: Nevermind. Figured it out.

I think all us gooners are starting to grow a little stir crazy waiting for the update, lol. I've gotten to the point that (when I'm not otherwise busy) I check this page once at least every three hours, like a "what if it releases mid day and I don't see it until next morning?!" type of thing.


Like, this is definitely by far the best fat fetish text adventure type game I've ever played. And why yes, I HAVE played more than one. If there's any place where I can admit that without shame, it's here.

I check this page everyday to see if the update has dropped yet, lol. We're at that point where it feels so close yet also so far away.

There's a whole spectrum of weight gain related kinks that could be included at some point. Well, less "related" and more "often included together".


Like slob elements, health play, uhm... bathroom play (kinda feel weird when I mention that one), and so on. We're already all gooners here considering that we're playing a fetish game, so I might as well enlighten you as to the options.

Is the update going to be compatible with current save games, or is it going to be a restart and wipe the slate clean affair? I want to know because I kind of want to get a save prepared in such a way as to be in the perfect spot to immediately access the new stuff, but if the update is going to be incompatible with current save games, I'd like to know so I don't spend time doing that for nothing.