Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Medwyn

34
Posts
36
Followers
13
Following
A member registered Feb 01, 2020 · View creator page →

Creator of

Recent community posts

It is, and we simply don't have the budget for it. We do have a MacOS version posted now though and in our testing it worked just fine on Intel and Apple Silicon Macs.

MacOS version has been posted, enjoy!

Thanks for the feedback! We are definitely having a look at our save system and hope to have a much better solution for players to make saves more frequently.

For the mini games: at this time we don’t plan to implement a skip option. While the game primarily presents itself as a VN right now, we’re aiming for more of a click-and-explore type story which lends itself to more interactivity than just reading and following the story. The games and how well the player performs them will have an impact on the story.

We hope you decide to stick around and enjoy the rest of the game as it’s built, but if it’s not something that appeals to you- that’s OK too. 

Well fair enough, glad it’s working and you’re enjoying it!

(1 edit)

It depends! Are you running on a fairly new device or an older one? We tested with a few phones and tablets and didn't note anything running slowly - but obviously the Android ecosystem is fairly vast. Older devices may take a bit more time to load and unload things.

glad to hear you’re enjoying it! We are looking into how we handle saves. Stay tuned for updates!

We’re looking into Android support! Stay tuned!

The EXE file is created by compiling the Godot Engine with Embedded PCK - there are reports of Godot games being flagged as false positive in virus scanners. We assure you we did not develop a virus.

The EXE file is created by compiling the Godot Engine with Embedded PCK - there are reports of Godot games being flagged as false positive in virus scanners. We assure you we did not develop a virus.

ah! once you meet the neighbors outside the apartment, you can head back to Hoss' room and get some sleep to move to the next day

head out the door and talk to Matt lounging on the couch ;)

We are looking into this! Stay tuned!

Wow apologies for the super late reply on this one.

Engaging Destiny takes place in a world known as Talestrios and there are a few other stories that tie into Engaging Destiny in one way or another. Endless Bounty (https://dynewulf.itch.io/endless-bounty), Tales Of Lorithel: Bonds of Royalty (https://dynewulf.itch.io/tolbor), and Eternal Endeavor (https://dynewulf.itch.io/eternal-endeavor-demo) are all set in the same universe. If you look closely enough, you might even catch some cameos from these titles in Engaging Destiny itself :)

Glad you enjoyed ED! Stay tuned to future games that take place in the same universe.

Thanks for all the wonderful feedback! Sorry to hear you were having issues with the Itch download - generally only folks going through the Itch Client application will experience issues. A direct download in your browser from the itch page should be working just fine. Anyway - glad you are enjoying it :)

Happy to hear you enjoyed the game! Sorry the ending was so unexpected, the story we wanted to tell about Calen coming to terms with himself and his feelings for Warrick was the main focus and we feel we addressed it pretty well. We haven't talked about direct sequels for Engaging Destiny but you never know what the future might hold. There will be more titles set in this world so Calen & Warrick may pop up in another entry.


Thanks for the feedback!

The order you find the cats doesn't matter, but he's definitely in Northern Faranel - try climbing ladders and looking in high places!

the script file has to be put in the same directory as Engaging Destiny.app -> do not put it inside the .app but just in the same directory as the .app file itself

If you are still having issues, please come find me on Discord ( @ medwyn_ ) and I'll try to help out.

Hello!

The launch game script needs to go one folder above where you are putting it. It should be in the same folder as the .app but not not inside the .app.


I hope that makes sense, if not, please come find me on Discord ( medwyn_ ) and I’ll help out.

That's so weird! From the screenshot you sent it's almost like you tried showing Garret the soap? We'll have a look at this and see if there's a bug hiding there we need to fix. Thanks for letting us know!

This seems to happen if you are using the Itch app. Please try downloading it directly from Itch and unzipping it.

Hey there!

Yeah something is up with apple silicone type chips and how they handle overlay graphics with Apple metal API available in Unity. It’s been super hard to figure this one out as we don’t have any M type Mac’s to test or develop with. It’s not likely we will be able to address this anytime soon, but if we do get a fix for it- we’ll put it up as soon as we can!

Nope! All the demos have been updated as well so you get a good test of what the full version will be like.

Hello! I picked up your save file and tried running it - I can't seem to reproduce the massive slowdown you have mentioned here. Everything seems to be running fine on my end. Please reach out to me on discord (medwyn_) and we might be able to poke at this a little more to see what's going on there. Meanwhile, would you mind sending me over your PC specs? Curious if you are running something a little under powered and ED might not have the resources it needs.

Sorry to hear that you got stuck! We'll take a look.

Wow that's super weird! We haven't seen that before - I suspect a corrupted download? Can you delete what you have downloaded and try again?

Good stuff! Garret definitely has a lot of great stories to tell ;)

We’ll take a look, thanks for letting us know!

oh boy, sorry to hear that! The Moorsh Grotto is a bit of a challenge but it can be solved! If a rune pillar is glowing blue, there is a rune in it. You will need to find 3 different runes and place them in different pillars in sequence to solve the puzzle. It can be done though so don’t give up!

We are still working on the full game, yep. It’s coming really close to the finish line though, and we’re super excited!

Oh wow, so sorry to hear that. It's been tested primarily on Intel based Macs, MacOS High Sierra, Monterey and Ventura. Not sure if this is something to do with the fact that it's an M1 chip or not. It shouldn't matter but it's possible. Have you tried a common fix of switching from Full Screen to Windowed mode and back again? (Command + F) It does seem to fix some graphical glitches on MacOS systems.

We worked super hard on Android so thanks for all the great feedback. You raised some good points about the UI that we'll have to consider. The Extras menu did have a problem and we will be fixing that shortly - but yes you should be able to see the CG Scenes from that menu for sure.

Silly Arakarn.... I'll fix this. Thanks for the feedback!!

Sounds like we have a couple bugs to fix in the Extras section - Spying on Warrick and Calen’s memory of Luca should both be viewable from scenes. Thanks for letting us know! 

If you're playing on a PC, you can find the save files in your User folder, AppData, Roaming, Renpy, Extracurricular Activities folder. So if your username is Joe it would be :
C:\Users\Joe\AppData\Roaming\Renpy\Extracurricular Activities (assuming Windows 10 here). Just delete the files here and it will reset everything.

Not sure about Mac but I believe it's the same principle.

For android, simply delete the APK from the system and it *should* remove the saves. Then you can re-install it.