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mechdev

12
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22
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A member registered Feb 29, 2020 · View creator page →

Creator of

Recent community posts

Hey thanks for the feedback man, I had messed around with Unity's volumetric lighting and forgot to change it back before uploading the demo. Game runs way faster now.

Yes I do but progress has been really slow and I thought I should use the assets and code I have lying around for something else that I can finish quickly.

You got some solid basics here. Dodge/dash and boost slide/run  already feel really good, movement is definitely the best part of this demo. Manually placing internal parts is an interesting idea, tho I feel like you should really add a loadout function to prevent tedium when experimenting with different setups.  Anyway, this is a cool project and I am looking forward to future demos.

This is unironically good stuff. Getting accustomed to the controls takes a bit time but once you figure them out they are alright and really fit the game. I hope you keep working on this, if you release this around Halloween you are definitely going to make it. Also, nice semen demon.

Great art direction and impressive scale. 

Fun gameplay and a cute waifu? Impressive. Jumping feels kinda off though

Spooky, I like it

You really have to up the projectile speed

That damage system and squad based gameplay is some pretty neat stuff. I like it