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A jam submission

Cosmic Dawn (in development)View game page

A throwback shooter that's too hard for you.
Submitted by Mat (@swimclubdunk) — 2 days, 12 hours before the deadline
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Cosmic Dawn (in development)'s itch.io page

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Comments

Submitted(+1)

nice game
character speed takes some getting used to
other than that great job so far, looking forward to some actual levels

Submitted (1 edit) (+1)

I will start saying that Im not used to this kind of shooters, I mostly played TF2 and doom 2, so I might be just bad with quake 3 kind of games.

I first tried out the game in the third difficulty thinking it was the default one and got absolutely destroyed. The quick and small enemies, in addition to my high speed made everything too hard to hit. Also I ran out of bullets in a flash. The floating green balloons were specially difficult, since they dropped my speed harshly and came from nowhere since I was mostly watching at the floor from jumping.

Once I swallowed my pride and choose the easiest difficulty, I liked the game a lot more. I still ran out of bullets too quickly though and the difficulty went through the roof with 6+ floating octopuses after the initial waves, which was absurd.

The AI of the runner enemies seems to get confused sometimes, they go straight at you and then sometimes run to a random place once they are too close.

I really don't like that damage slows you down so strongly. It feels like playing against a natasha heavy 24/7. I couldnt find a use for slowmo button. Weapon select could really use the mouse wheel to cycle through the weapons faster.

All that said, I enjoyed playing in the easiest difficulty. A lot of weapons felt powerful and the melee monsters are fun to shoot (the green balloon can go to hell though, really). With a proper way of getting more ammo and a good difficulty curve, I can see myself trying to get a high score.

(+1)

I often only notice a melee or flying bug bomb once it already hit me, maybe they could make a little more noise. Moving is speedy enough. When pressed, once or twice I've tried to strafe mid-air with the shift key like in Doom Eternal, but I'll really take the slow-mo. The menu has a lot of care given to it I can tell.

Bonus points for the fun "cheat" modes (like infinite ammo, and godmode),  Also really liked the HUD design on the triple-shotgun that shows you how much till a reloading. 

Jumping does feel a little floaty, but maybe because I suck and jump too much while geting shot down mid-air. The game does say that it is too hard for you so maybe it is fair game.

(+1)

Fun gameplay and a cute waifu? Impressive. Jumping feels kinda off though