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Mechanical Bird

19
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A member registered Mar 13, 2019 · View creator page →

Creator of

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The game was way harder than I thought it'd be when I came up with the idea, but then again, I am a bit tone deaf.

Thanks for the feedback!

The controls are definitely something I'd like to improve if I were to develop this further. I'd likely give the user to fully use mouse input the whole time and to provide the option of showing the name of the note instead of a color. (but the colors felt better for the vibes...)

I was hoping the audio distortion would be less of an issue with the volume slider, since the volume is secretly capped at 60% of max behind the scenes. But alas, there can definitely still be some issues as the way I implemented the audio is entirely CPU dependent. 

I like the idea! I implemented a similar circular metronome mechanic for my game.

I wish I could remove a drum after placing it to try different options out. The buy menu also blocks the bottom-left lane. I didn't realize enemies were coming that way until it was too late!

The game renders very small on the screen (640x360). Without zooming in with the browser, the game is difficult to see.

Biblically accurate.

What a powerful message. Really makes you think.

I have it on good authority that mushrooms are the dead opposite of monkeys. Look it up.

Thanks for giving it a go! We did discover after publishing, in the right circumstance, continuously spinning the crank could result in infinite points and the game never ending. Whoops! We'll have to do a little more testing for the next jam.

Thanks for this comment! I have an updated download on the games page with a fixed pdxinfo file. Unfortunately I can't update the official download while the jam's judging is ongoing.

Thanks for the heads up. I'll get that fixed. 

This is a really fun game. I had some trouble getting FOR loops to work, so I ended up just using WHILE loops. 

Are there only seven levels? I'd love to play more.

It looks like leaving the page restarts your progress. Just a warning to all you gardeners out there.

Not too sure how this fits the theme, but I like the idea of trying to use two characters at once in a platformer.

Interesting idea! Seems like it needs a little more to get the intensity going though. I'd like to be able to see enemies coming and watch them get hit by the cannon shots.

If you can't figure out the menu, try holding space.

We used one of these explosion assets in a submission for the GMTK Game Jam 2019.

Thank you!

ShieldBearer

We used this asset pack in our submission for the GMTK Game Jam 2019.


Thanks for the assets!


ShieldBearer

I helped.