Hi!
I’m Max, a composer and sound designer specializing in atmospheric audio for sci-fi and horror games.
You can watch my music and SFX reels on my website, and look at my past game jam projects on my itch profile.
To give each game a memorable sound, I build custom software instruments from my own samples and design complex SFX from scratch.
I handle full audio implementation with FMOD – that includes SFX and dynamic music systems that adapt to gameplay. I’m comfortable working in Unity and can implement all audio in-engine without the help of a programmer.
I'd like to join a team of experienced devs and artists — I'm ready to provide music, SFX, and FMOD implementation.
Here's my Discord if you're interested.
Thanks!







