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Max Shatalov

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A member registered Apr 02, 2025 · View creator page →

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Post updated, taking on new projects.

Thank you, I’m happy you enjoyed it!

Thank you for listening and for the detailed feedback!

Thank you, means a lot!

Thank you for listening, glad you liked it!

A really cool instrument combo, I especially liked how the sax complements the guitar in the first section.

The mixing is solid overall, I would maybe add some high frequencies in the 8-12 khz range, either with a parametric EQ (Arturia’s are great for that) or higher-pitch ambient textures. I also noticed some seemingly unintentional clipping on the drum kick in the second part.

That’s just my two cents though and completely subjective. I really enjoyed the composition and the unique approach to instrumentation. Great work!

I loved the liminal space vibe of this one. It really makes you feel like everything around you is suddenly abandoned and covered with this sense of mystery. Really great work!

Hell yeah! This is unapologetically Doom and I love it. Lots of cool touches throughout, especially where percussion and drums are concerned. They make the track really fun to listen to. And props for the King Gizz mention!

I really liked the overall progression of this piece, it felt like an epic story being told purely through the music. The ending especially made the track feel very cohesive. Good job!

I really enjoyed how you combine symphonic and electronic instruments. It sounds haunting and calming at the same time, and additional foley and sound effects helped me visualize the scene. Awesome work!

I think you managed to convey a lot within a really compact runtime. I especially liked the overall sonic palette, starting with solemn, haunting synths and ending with a powerful chant. This contrast in my opinion helps sell the whole piece and paints the scene really well.

Really cool track, I liked how you combine different styles and moods, going from a more melancholy piano-centric vibe to almost dubstep-like bass lines. Nice work!

Thank you, glad you liked it! All in for the hacker vibes lol

Thanks for listening!

Thanks! Yeah, I went with both scenes on this one, kinda mixing them together.

Thank you for the detailed comment! Yeah, I get what you mean about the jarring transition. That was the idea though - to amplify the sense of danger by making a really quick switch to a faster and more uneven rhythm. 

Thank you for listening!

Thank you for listening, glad you liked it!

A really evocative piece. I especially liked the progression and the little sound design touches with the ticking clocks, etc. Great job!

Taking on new projects.

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Hi! I’m Max, a composer and sound designer specializing in atmospheric audio for sci-fi, horror, and action games.

I'm well-versed in electronic, guitar-based, and hybrid orchestral scoring, as well as various styles of indie music, such as synthwave, post-punk, shoegaze, and trip-hop. When making a soundtrack, I always prefer using my own samples, either purely digital or recorded with my analog synths and guitars.

I create immersive sound effects based on the stylistic needs of each project: everything from punchy gunshots to moody horror ambiences. I particularly enjoy making sounds with a grimy, retro-futuristic feel in the vein of Alien and Fallout, though I can pull off any other sci-fi or horror aesthetic as well.

I also build game audio systems with FMOD: dynamic music and SFX that adapt to gameplay, integrated via scripts. I'm most experienced with Unity, and can also work in other engines.

Skills:

  • Music: composing original tracks using custom recordings and live instruments
  • Sound design: creating genre-appropriate, narrative-driven SFX
  • Audio Implementation: building complete audio pipelines in-engine using FMOD
  • Audio Engineering: professional mixing, mastering, and recording

Here's my website where you can learn more about me and see my past projects: maxshatalovaudio.com 

Portfolio:


The latest game trailer I worked on:  

Availability:

Part-time / project-based.

Rates:

Indie-friendly pricing; flat per-asset rates for projects, provided the audio scope is known before we start. Free detailed quote after I receive an asset list.

Contact:

Feel free to share a clip or a general overview if you’d like to discuss audio direction for your game. Always happy to chat!

Great use of leitmotifs, and your synthwave production was really enjoyable. Nice work!

These songs are heartfelt, sincere, and make you feel a certain kind of nostalgia. Not many submissions are able to do that, great work!

Like the others have mentioned, The Forest is just an awesome track. Super atmospheric and interesting to listen to. I could imagine a whole game with this style of OST, great job!

Love how jazzy the tracks are, such a great vibe!

A very cozy submission! It's cool that you used modular synths, I really like how the OST turned out.

A great OST! It feels very cohesive and I really like how smoothly the songs flow into each other. RUN was a standout for me – the drums and the overall production of this track are amazing.

I imagine this OST playing in a town-building JRPG — it feels very whimsical and cozy.
Really good work!

Awesome piano playing! It really does feel intimate, and the first and last tracks were my favorites because they channeled this mood just perfectly.

Really good orchestration! It's impressive that you managed to make it in a mobile DAW. The piano works really well here as the main instrument, and I liked your story as well.

A really atmospheric submission. I like how you combined the guitar with piano parts and traditional orchestral elements. You Were Here Too was my favorite track – it has such an intimate and lonely feel.

One of the more unique electronic OSTs this jam, really creative. The third track was my favorite, really hypnotic and atmospheric, and the rhythm shifts on it were also cool!

I really liked the whimsical nature of this OST! The second track was my favorite, the percussion on it communicated the forest setting really well. I could picture the game while listening to the music, which is a great sign.

Really beautiful work. The lyre fits the seafaring theme very well, and your vocals elevate it all even further. And wow, that bottle on the last track was just the perfect vibe to end on – something about it communicates the endlessness of the sea so well.

Really enjoyed listening to these tracks. Some gorgeous evolving synth textures here, very atmospheric OST.
Good job!

I think the carefree beach day vibe comes through really well. I also liked how you used recurring melodies across different tracks, helps everything feel cohesive.

Good job!

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Hell yeah, shoegaze! I personally love how gritty the OST sounds, it's pretty clear that was an intentional choice on your part. Reminds me of MBV or something like Sunn O))) even.

An awesome submission!

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Really great use of accordion parts (at least I'm pretty sure it's an accordion?..) which also helps communicate the game's setting. I like how you manage to keep each song interesting by varying up the moods and instrumentation. 

A beautiful submission.

Really like the second track, very pleasant FM synths! I could see it as part of a sci-fi game soundtrack.

It turned out really atmospheric. I especially enjoyed the first track – it's peaceful yet foreboding at the same time, and the synths you chose here fit the vibe very well.