It's a very interesting take on the theme, for once no timeloop involved. Or is it? I liked the humor. You can cheat the first levels though, i didn't had to open the gifts to know the order !
MaxMusic
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I tested you game seeing you had a "rope" mechanic like our game, but it's completely different ! Good job coming up with an original (and interesting) mechanic for a jam ! I wish the tutorial level was easier and you had time to include some music, but overall i liked it a lot. Also lovely art, gj !
I liked the bell mechanic, but starting level 3 it is just to hard: Even knowing where the ghost is spawning i have no time to go back to the bell... The fact that you need to be "frame perfect", it breaks the immersion and reminds me i'm in a video game. Maybe it would be more fun to have a slower ghost, but the bell is not always at the same place so you have the stress of searching instead of playing well ? Good job overall !
Very cool, i liked the narration the most. Played it two times for different ending. It was difficult to distinguish between passable elements and blocking ones. Also it's confusing that the transition used to move to the next level is the same as the one after failing and retrying, making it unclear whether you've succeeded or not. (I didn't understand that it was the same place that's changing at all...) And i liked the flash light mechanic a lot !
Nice one, loved the idea and its realization ! I would definitly play more levels. The fact that you could have more then one fence could have been introduced earlier though, and level 9 can be solved in 4 even if you have 8.I enjoyed the chill audio, though I would have preferred something with a more pastoral vibe.
Our team went for the same idea of lasso-ing around, that's why i checked this one out, but in the end the takes are completely different ! Good job guys !
Hi ! I'm a composer (collaborating with a sounddesigner friend). You can listen to some of my music here: https://soundcloud.com/adlib-studio/sets/jeux-video
If you may be interested, feel free to add me on discord: _maxmusic_
Hey there!
I’m Max, a composer, and I team up with my talented sound designer friend – we’re a duo looking to join a team for the jam! We’re experienced in crafting high-quality music and sound, and we’re excited to experiment with FMOD or Wwise to create dynamic, immersive soundscapes. We’re looking to join a mid-to-upper level team where we can bring our skills and also grow as audio designers. If you’re working on a game and need a reliable, passionate audio team, we’d love to collaborate!
https://soundcloud.com/adlib-studio/sets/jeux-video
Feel free to contact me on discord: _maxmusic_ 406565311131680780

