I don't know who that Bullet Timmy is and I don't know how he got into my game I will need to investigate
MaWo31
Creator of
Recent community posts
Im so great at finding bugs. In tutorial when you are on slime level you can jump on to the slime and when flying bounce with left click again and right when you are about to change screens you can use bullet time to the right to launch yourselft back to slime level and that makes cutscene start when you are still at slime level so you cant see text. Loved facing my biggest fear 10/10
There weren’t any clear indicators that objects were actual levels, so at first I was just flying around the main menu and almost quit. I accidentally got teleported into a level when I flew near a desk fan. Movement itself feels okay and has potential, but collecting stars in an open room felt more like a chore than a clear goal. It might be more engaging if the player had to maneuver around obstacles or navigate a more structured environment rather than just flying through open space.
The gameplay felt a bit confusing at first. I needed some time to figure out how to break objects and move around. Once I understood it, it felt better. I found the tanks and helicopters pretty frustrating, though, because they slow you down and I couldn't find any way to fight back. My first instinct was to approach them and try to destroy them, but that didn't work. Whenever a tank's laser caught me, the run felt basically over. Maybe adding a clearer tutorial or giving the player more options for dealing with those enemies would make the experience feel less punishing
