Thanks! It's inspired by a classic game called 3D Monster Maze. See the Rex Run theme in particular.
Matt Hodges
Creator of
Recent community posts
Hey,
I’ve just released Maze: https://matthodges.itch.io/maze
Maze is an endless, procedurally generated 3D labyrinth. Navigate winding corridors, explore strange atmospheric worlds, and outrun the entities lurking in the dark to find the exit... only to be plunged into an even larger, more complex maze on the next level. No two runs are ever the same.
Play through tight traditional mazes or open dungeons, build your own atmospheric worlds with the built-in level designer.
Built in HTML5. Play directly in your browser.


Hey, I’ve just released Morphe:
https://matthodges.itch.io/morphe
Morphe is an interactive reaction-diffusion pattern generator: two simulated chemical fields feed, kill, and diffuse across a grid, growing into spots, worms, coral, and maze-like structures entirely from local rules. No two runs look quite the same.
Draw directly onto the simulation to guide the growth, explore presets, or just watch the patterns slowly evolve on their own.
Built in HTML5 (WebGPU).

Hey, I’ve just released Solodoku:
https://matthodges.itch.io/solodoku
Solodoku is a logic puzzle inspired by Star Battle: place items so exactly one sits in every row, column, and colour region, and never adjacent. Every puzzle can be solved with pure logic and no guesswork required.
Play levels across five difficulties, take on a daily challenge, or generate a fresh random puzzle any time.
Built in HTML5.

Hey, I’ve just released Anima:
https://matthodges.itch.io/anima
Anima is a sandpit in which thousands of particles flock, orbit, and drift in real time. Pick a preset or make your own - add forces, spawn zones, and modulate parameters with LFOs, or turn on evolve to allow settings to wander. Sit back and watch behaviour you couldn't have predicted emerge.
Built on WebGPU.


Were you planning on running on a local server? I've added the zip file to the page that itch uses, and this has the assets included (for offline use).
If you want to use it hosted on itch, but without all the extraneous stuff, you can break it out of the iframe. You just need to find the URL although these might break.
I'm also experimenting packaging Android versions but haven't posted anything yet.
Hey, I’ve just released Flow:
https://matthodges.itch.io/flow
Flow is a floating to-do app where scheduled tasks drift into view and naturally float away if you miss them. Set custom schedules and lifespans so ignored tasks naturally expire, keeping your workspace clean. Think of it as a low-pressure nudge rather than a demanding to-do list.
Hey, I’ve just released Speeder:
https://matthodges.itch.io/speeder
It’s a streamlined RSVP reading tool where words flash sequentially to push your reading speed to the limit. Master the quick how-to, then import PDFs, upload DOCs, paste text, or use AI to generate custom material and devour information faster.
Simple, responsive, and built in HTML5.
Hey, I’ve just released Just Breathe:
https://matthodges.itch.io/just-breathe
A minimalist breathing companion for managing stress and focus. Choose from presets and visualization modes to suit your mood.
No distractions, just breathe.
Simple, responsive, and built in HTML5.

Hey, I’ve just released Unwrapped:
https://matthodges.itch.io/unwrapped
It’s a grid-based puzzle game where you shift rows and columns to reconstruct a scrambled pattern. Test your spatial logic on the default word grids, switch to letters and numbers.
Lock pairs of rows and columns together for a unique challenge.
Simple, responsive, and built in HTML5.

Hey, I’ve just released Karta:
https://matthodges.itch.io/karta
It’s a streamlined flashcard app where you flip and master custom decks to boost your memory. Test yourself on built-in starter decks or create your own to learn anything faster.
Simple, responsive, and built in HTML5.

Hey, I've posted Neon Surge:
https://matthodges.itch.io/neon-surge
It’s a fast-paced puzzle game where you subtract shapes from a growing base. Play fast (Surge) or slow (Zen) and enjoy the retro aesthetic and music.
Built in HTML5 and browser-based.

Hey, I’ve just released Jelly Merge:
https://matthodges.itch.io/jelly-merge
It’s a physics-based puzzle game where you drop and squish bouncy fruit jellies into a jar. Merge identical jellies to evolve them into bigger jellies. Charge up Chaos Mode for a high-speed rain of jellies.
Polished, bouncy, and built in HTML5.

Hey, I've posted v1.0 of Chip Synth:
https://matthodges.itch.io/chip-synth
It's a generative chiptune synth and step sequencer where patches evolve on their own. Just hit Random All and toggle Evolve to watch the sequences drift and mutate in real-time. Built to be lightweight, experimental, and unpredictable.
Note: Watch your volume, as it can get loud!
Built in HTML5 and browser based.












