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mathieu59287

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A member registered Jan 03, 2025 · View creator page →

Recent community posts

Thanks for your quick response!

What I'm really looking for is something that's very easy to use  and game ready from a developer's perspective (I'm using Godot). Ideally:

  • Every image should use the same fixed resolution, for example 256×256.
  • All the individual elements should be positioned so that they align perfectly when stacked together, without requiring any manual adjustments.
  • Concerning the prefabs, they should all be consistent and perfectly centered. That way, I can swap one image for another without having to make any manual adjustments. Everything should align automatically.

For my example, each separate element (shape, border, state, etc.) would be centered inside its own 256×256 canvas. Then, when I simply overlay them, I should immediately get the final result (like the second image), without having to move, rotate, or resize anything.

The same principle should apply to all border elements, prefabs, and other modular assets. Everything should fit together out of the box.

So, in your example, the result would be much closer to Option A.

If you'd like to discuss it more quickly, I'm available on Discord: Twiins#1053

Thanks again!

(1 edit)

EDIT: Dobo Re-Edit the files and fix it properly. Thank you to him for listening his customers. Great Job

Hey,

Honestly, I'm a bit disappointed. I was excited to try the talent tree nodes because they look great, but they're unusable in their current state.

Many of the PNGs are not centered, and they don't even share the same resolution. Some are 238×257, others 258×258, 257×258, etc. There are so many different sizes that I can't even list them all. 😅

On top of that, many of the assets are misaligned, which makes them much harder to use properly.

Would it be possible to provide a cleaner version where every asset has:

  • the same fixed resolution,
  • the artwork perfectly centered,
  • and consistent alignment?

That way, we could simply place the shape and the state without having to manually adjust every single asset.

Looking forward to your reply!