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(1 edit)

EDIT: Dobo Re-Edit the files and fix it properly. Thank you to him for listening his customers. Great Job

Hey,

Honestly, I'm a bit disappointed. I was excited to try the talent tree nodes because they look great, but they're unusable in their current state.

Many of the PNGs are not centered, and they don't even share the same resolution. Some are 238×257, others 258×258, 257×258, etc. There are so many different sizes that I can't even list them all. 😅

On top of that, many of the assets are misaligned, which makes them much harder to use properly.

Would it be possible to provide a cleaner version where every asset has:

  • the same fixed resolution,
  • the artwork perfectly centered,
  • and consistent alignment?

That way, we could simply place the shape and the state without having to manually adjust every single asset.

Looking forward to your reply!

(1 edit)

Hello Mathieu! Thank you for your feedback! First of all, I'm very sorry that you felt that way.

It's true that some of the resolutions vary. In the past, I was advised to use relative resolutions because it would make it easier to apply custom strokes to the elements, so the only fixed dimension was the height.

The misalignments of the individual Charge elements were intentional, as I thought it would be easier to position them by simply rotating a single sprite (see image 1). Would it be easier for you if these also had a fixed resolution?

I'll update the shapes and all of the Charge elements so they all use completely fixed resolutions.

Finally, I want to thank you for letting me know what works best for you as a developer. My goal is to make all of the elements as easy to implement as possible. I'll start fixing everything as soon as possible and let you know once it's done.

Thanks again!

(+1)

Thanks for your quick response!

What I'm really looking for is something that's very easy to use  and game ready from a developer's perspective (I'm using Godot). Ideally:

  • Every image should use the same fixed resolution, for example 256×256.
  • All the individual elements should be positioned so that they align perfectly when stacked together, without requiring any manual adjustments.
  • Concerning the prefabs, they should all be consistent and perfectly centered. That way, I can swap one image for another without having to make any manual adjustments. Everything should align automatically.

For my example, each separate element (shape, border, state, etc.) would be centered inside its own 256×256 canvas. Then, when I simply overlay them, I should immediately get the final result (like the second image), without having to move, rotate, or resize anything.

The same principle should apply to all border elements, prefabs, and other modular assets. Everything should fit together out of the box.

So, in your example, the result would be much closer to Option A.

If you'd like to discuss it more quickly, I'm available on Discord: Twiins#1053

Thanks again!

(1 edit)

Thank you for such a complete feedback. I will contact you on Discord if you don't mind! ❤️