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matanui159

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A member registered Jun 14, 2018 · View creator page →

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Thank you for the large amount of feedback :)

This was my first attempt at writing a (proper and full) story and designing a large set of levels. In hindsight I agree that I probably should've used the text as terrain more often. I found from playtesting that players were more likely to notice and read the text when it was part of the level design. I also agree with your view on the last level. I have heard alot of good things about "Thomas was Alone" but I haven't played it myself yet, maybe I will look into it.

All that being said, I probably won't be changing or updating this game in the future, since I usually am a "finish it and forget it" sort of developer, especially with gamejam games (unless there is a huge bug or flaw). However, I will keep your feedback in mind for future games.

That "space" moving the page down only should happen if the focus isn't on the game, so you have to click on the game to fix that. I might edit the description to point that out. As mentioned in the description however, you can also use WASD keys.

Also the "HOWE" was not a mistake, alot of people don't seem to notice this but that scene is the house from earlier but upside-down (hence the 'W', which is an upside-down 'M').

Thanks for the feedback though ^-^

Thank you! 

Download it here.

Kage is an open-source passion project that tries to represent in a 5-minute experience what it is like going through a panic attack. You control a pair of hearts, and as such you must protect them from the onslaught of shadows that are out to get them and will multiply as time goes on. Will you be able to keep them both safe? Can you do it by yourself? What happens when there's nothing left?

Are you really ok with this?