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Master Cannoli

22
Posts
4
Followers
4
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A member registered Aug 12, 2022 · View creator page →

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Lovely little platformer, the lighting effects and art look great!

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This was really well done, and a very sweet story. Great work! I went and got all the endings and enjoyed all of it.

Typical Sunday. Just tryna play videogames and now I'm trapped in an arcade machine with the howling souls of the damned for the rest of eternity.

Everything about this is peak, absolutely amazing job from everyone involved, I was cackling at the sounds the sailors make

immediately grabbed me with an absolute banger track and loads of juice. SUPER FUN!!! I played until I got to about level 30 and I could heal to max health during invincibility after getting hit, the upgrade that makes drones drop health pickups after killing them during stun was super strong. Amazing submission dude

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Awesome! the first boss was a little hard to read and his contact damage hitbox felt a little bigger than his sprite, but I had a ton of fun, the bullet hell jumpscare from the second boss was really cool. The design for the first boss was stellar, really cool looking. I love gwumbus

Absolutely amazing, no question. The puzzles were really engaging, I love the open ended design once each seed type is introduced, I also love that you can beat the puzzles with fewer seeds than you're given.

I love the art and music! The puzzles were really satisfying once I figured out what everything did.

This was really fun and super well polished! the visuals with the background and the music we great.  From the way the walls recoiled on you hitting them to the shader to see important objects behind walls, and the sound! all very well done. 

I also appreciate the inclusion of a skip level button, though I was too stubborn to use it lol. On the level with the 8 spinning lasers I ended up filling the board with so many dead ball chunks I could use them as cover to beat the level.

Thank you for the kind words and feedback! I took a bit of inspiration from 'Coal LLC' on steam, it's an 'Incremental Game' that has a pretty similar premise of leveling up to mine more efficiently.

Thanks for playing! You're right about the early game experience, Starting prices are a bit more expensive than they should be.

Really loved the artstyle, I am the best blackjack player. B)

Very fun, I barely made it to the end with 0 extra lives left, I didn't realize the giant pillars of fire were costing me lives lol. I assumed they were jump pads at first.

Graphics were really appealing and I love the lil oil drum robot you play as.

This one was really fun, I had a great time trying to figure out the recipes and also trying to poison the clients.

I spent a while trying to figure out the recipes and managed to make the Citron Crown Cake, and figured out that the vampire lady eats peasant meals. Other than that I couldn't cook anything other than salt shakes and slop.

The first thing I did when I booted the game up was immediately down a whole bottle of random pills and I was laughing the whole time. 10 / 10

thank you so much! I love coolmathgames

The cuteness makes you feel bad at first, then the ai convinces you they deserve it. Awesome game!

Zuma was an awesome choice to reverse into a cute concept. Well done!

This one's actually fantastic, I love tetris and this perfectly captures how it feels to watch someone else play

Lovely game. Its mechanics are very well realized in the time constraint.

 after I found the shop I bought firerate up and dash and I was set. Boss music didn't loop but otherwise the fight was really cool.

Very well done, it's really satisfying to play.

Solid polished experience, especially for a game made in 3 days.

Well done, the stark colors and simple designs make the screen easily readable even as enemies start to pour in, and the hitboxes feel on point, to a level where you can weave between bullets effectively.

Thoroughly enjoyed it. The musical score interpretation is pretty clever.