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A jam submission

Slime DungeonView game page

Submitted by Bertie, Scruffytoad — 4 hours, 36 minutes before the deadline
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Slime Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#124.2174.217
Overall#173.7833.783
Enjoyment#193.6523.652
Use of the Limitation#203.4783.478
Concept#233.7833.783

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2

Software used
unity, photoshop.

Use of the limitation
Score is currency, Currency is score.

Cookies eaten
0

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Comments

Submitted(+1)

cool game played several times beautiful picture and  nice effects. I want to say that it takes a long time to beat the boss

Developer

Thanks, yeah i agree i forgot when testing that i made the game obvs id be better than the average person so the difficulty is abit broken.

Thanks for taking the time to play, a post-jam update will be out after the voting period ends join my discord if you want updates and follow the development: https://discord.gg/q9kWRhCe

Submitted(+1)

It's impressive, so much work in such a short period of time, there's nothing to complain about. That's great work.

Developer (1 edit)

Thanks!

Im going to continue working on this game, if youre interested in following development and testing new build be sure to join my discord: https://discord.gg/q9kWRhCe

Submitted(+1)

This game is incredible for the short time of the jam, this is one of the best game ! 

Developer

Thanks! i really appreciate that, alot of crunch and effort went into this game. Im glad you liked it, il be releasing the post-jam update soon if you want to follow development here are my discord link...

https://discord.gg/q9kWRhCe

Thanks again for taking the time to play my game, I really appreciate the nice feedback! :)

Submitted(+1)

Reaaaally nice job. Well balanced. Super interesting boss fight. Great music. Totally enjoyed this. Thank you for sharing this experience.

Developer

Really appreciate it, if you want to play the full game be sure to follow me on itch or discord, links are...

https://discord.gg/q9kWRhCe
https://bertie00.itch.io/

I will be releasing a post-jam update very soon! :) Thank you for taking the time to play!

Submitted (1 edit) (+1)

Liked it a lot, it is fun that there are no cooldown on any of the abilities and the art syle is good!

Also fantastic job with the projectiles. The light those bring and the smaller particles on destruction - feels good to shoot

A couple suggestions:

  • May be add something to drop from destructable objects, at least the ember. I was hunting them for the first couple of minutes and there was nothing inside :c
  • Addition of a smaller boss would be good, something with a lot less hp, just to get the hang of it with a small power-up offered after you beat him
Developer

Both great suggestions, il definitely add those to the todo list! thanks for playing!

Submitted(+1)

I really like the presentation and concept but im just not a big fan of dungeon crawler/ top down stuff in general

great work though i can see this being enjoyable for someone who likes the genre more

Developer

thats fair, im a sucker for top down dungeon crawlers/roguelikes lol. thank you for playing.

Submitted(+1)

good game, liked it.

Submitted(+1)

Need some balance changes for the early game. Give me that and I'll adjust my score.

Check out my live review at https://www.twitch.tv/scalphamission

Developer

damn, i missed the stream. i enjoy watching a live reaction to the game! Thank for taking time to play!!

Submitted(+1)

you can watch the VOD now that the stream's done

Submitted(+1)

i need a windows build Xd my powerfully 2gb of ram are not enough to run this masterpiece in firefox

Developer(+1)

The jam version of the game is long gone, my game files are updated to the post-jam version. i need to do one more thing and i can upload it for you :)

Submitted(+1)

Fun game. Found it very hard at the beginning, but managed to progress, get some upgrades and beat the boss. The boss was quite tanky and the fight took some time. I played again to explore some of the other shop upgrades. While farming I noticed that you can scam the shop owner by spam-clicking the upgrade during the spin rotation and you will acquire that upgrade even if you don't have enough currency. It will just give you negative currency value:




So I bought lots of damage and shot speed upgrade that way.

That tanky boss was not so tanky this time =D


Very good stuff. 10/10 gameplay and good approach to the limitation. The slimes and fire sprites are very neat. The whole art is indeed nicely made. Well done.

Developer (1 edit) (+1)

I actually love that you exploited the bug like this, very funny. currently working on a post-jam version and will be bigger and better then this jam version if you are interested in coming back to play when i upload it heres a link the my discord: https://discord.gg/q9kWRhCe

The list of changes include:

-Bug fixes.
-Difficulty balances.
-Upgrade balances.
-Better/More detailed environment art.
-New boss sprites.
-Puzzles.
-Revamped progression.

Thank you for take the time to play, you gave valuable feedback and im glad you enjoyed the game enough to spend an extended amount of time playing! much appreciated!

Submitted(+1)

me encanto el juego, esta muy bien hecho

Developer

gracias lo aprecio!

Submitted(+1)

Lovely game. Its mechanics are very well realized in the time constraint.

 after I found the shop I bought firerate up and dash and I was set. Boss music didn't loop but otherwise the fight was really cool.

Developer(+1)

Thanks for playing, the boss music has a long tail at the end, it has been fixed now. Thanks for taking the time to play!

Submitted(+1)

I appreciated being able to hold the button to fire.

Developer

Haha yeah its a must, hate it when games dont allow it lol. Thank for taking the time to play!

Submitted(+1)

Love the art and music. Really nice game overall. Would be nice to have a secondary way to attack other than mouse button - would make it easier to play on a trackpad.

Developer(+1)

Tell me you beat the boss with a track pad! That would be insane lol, Thanks for taking the time to play!!

Submitted

Haha no unfortunately I didn't make it to the boss.

Submitted(+1)

Wow, there was a lot to this game for such a short time. Slick gameplay and great presentation. I did find the difficulty brutal, especially at the start though!

Developer(+1)

I appreciate that you noticed, alot of crunch time went into this lol. Thank you for playing!!

Submitted(+1)

Love the style! Kind of reminds me of Hammerwatch. The shop and the boss countdown was exciting too. Good job!

Developer

Thanks, nice to see someone that didnt have an issue with difficulty. Thanks for taking the time to play!

Submitted(+1)

Very nice game. But very though. I love the art style. Music is also good.

Developer(+1)

Thanks, yeah difficulty needs some balancing. Thanks for taking the time to play!

Submitted(+1)

Wow.  Hard.  Never made it anywhere near the boss.  Good fun though; I may come back to this.

Developer

Yeah the difficulty is the main thing people bring up, im working on it for the polished post jam version. thanks for taking the time to play!

Submitted(+1)

The mechanics are very clever, I like the controllers and how you progress in the game, i think the enemies are OP at the begening but a very solid game

Developer

Yeah 100% agree, im working on the difficulty scaling rn for the polished version lol. Thanks for taking the time to play!

Submitted(+1)

Phew! That was a tough one. The gameplay was good, but the tougher enemies quickly overwhelm you if you don't move. They're almost hyper-aggressive in the beginning before you really get a handle on things. Music was awesome, and presentation was solid. Awesome entry!

Developer

Thanks! yeah the difficulty scaling & balancing could use some work 100%. Thank you for taking the time to play :)