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maryon

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A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

Found this gem of a game while I was browsing for historical romances and MAN, I LOVE IT SO MUCH!! I had to stop by and drop a comment because my god was this beautiful. Love the writing, the choice of painting, the zoom ins and outs to make the scene feel even more immersive. 10/10 I'll be analyzing it detail by detail to have as much of a solid base for my own historical romance, you're a huge inspiration thank you <333

Probably a glitch, but I can't find my way out of the first map. I went for the most obvious spots (houses, all four walls of the map) but nothing happens. I won't say I pressed enter absolutely everywhere, because enemies kept spawning and I just gave up after a while without any further hint to where I should go. Neat song choices though!

THANK YOU SO MUCH FOR PLAYING!

I should mention that I carry your comment in my heart because I just love that a Hell Pug was the first to comment in my game about Hell and divine punishment ASJHDKASDHAHKJS

But in all seriousness, thank you so much for your kind words!! You were definitely not alone in struggling to find where to click to make the flowers speak (the very base of the game's premise oops) so I reworked the maps to fix this issue. The other 2 endings are more of a bonus in case players feel like exploring all dialogue options with the angel, but you're not missing anything big in case you opt not to (or you can give it another round to see the new maps, who knows~ #shameless)

Thanks again! <3

I was enjoying myself so much playing this game but unfortunately I'm stuck in the jumping shift part Q-Q no matter what I do, the sequence of keys I press, the timing, I never seem to gain enough distance to reach the second platform

Watch out for typos next time! Also the stairs allow the player to walk on the walls in the first room

I really hope you get it finished! I like the point n click elements and the plot development is quite interesting. There's an eerie aura that makes the game unique to me. Sometimes the narrative got kinda confusing because there was no hint to when it switched povs, but adding different colors to the text bar could help (ie when Coral is narrating, make it pink. When Andrew is narrating, make it green). Looking forward to the follow up if you ever finish it!