Yeah, I think there's a gap in the poker mode. I find this Texas Hold'em (Microsoft Studios/TikGames) to be much more compelling. I think part of it is nailing the in-poker-game audio, visual transitions, labelling and AI difficulty. I bought the sprites - so will probably use them again but I doubt we'll see this game specifically move beyond poker. Sounds like this might have been a front-page/search/new games find rather than through the Yaoi Game Jam?
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Just because I think my answers are hidden pre-voting - I think this is a non-qualifying entry all. The code is minimal and met the deadline but I can't pretend all the model imports, house building, lighting and dealing with Godot import quirks were done in less than three hours. 🙂
Oh man! 😔 I couldn't recreate this issue. It was an issue in a very early version but that was long before it came to posting this listing. You're definitely meant to be able to exit and retry. Originally you used the escape key to do this, but web browser security means you can only hide the cursor on a click - so that option was removed and the "x" is now a button.
Could be a browser issue, could be a platform issue. Will keep hunting. If anyone else experiences this issue please post with browser version and platform. I'm on Chrome 101 (Mac OS X), Safari 15.1 (Mac OS X) and Edge 101 (Windows 11). Could also be a small screen resolution issue if the content overlapped on full screen.
Yeah UI was definitely jettisoned to meet the deadline. Originally I'd hoped to have no Get Ready but I found I kept scrolling the page instead of controlling the plane. 😁
A life counter would be cool and you could increment one life per stage complete.
I reckon you almost certainly did! And if you picked 7-something in the first box you won on the hardest difficulty. Nice work!
I got some ideas about how to make it a little more obvious what's going on. Thanks for playing!
Really interesting puzzle platformer. Played the whole lot. Enjoyed it more than Celeste! 😁 Agree it needs a tutorial. I think the exit door is a little buggy too. Originally I thought tiles were disappearing for no reason but then I realised they're collapsable tiles. Enable the full screen button too if possible!
Very nice! Extra points for a working games (a fair few of the ones I've tried thus far didn't load). I think you need to separate the hole and flag sprites. I probably disadvantaged myself by playing with a trackpad. 5-star for closely following the limitation.
Great game! Excellent concept (gave it five stars). Really fun! Would have been nice to see an end-point for the game (like after seven days maybe?) Selling everything at the close of the seventh day is harsh but 'ems the breaks with investing.
I think you could take this pretty far - I'm imaging a "dating sim"-type game with several different girls you can take on different dates like this one, with more challenging puzzles and humor.
I've been thinking about this heaps and really like the idea. Unfortunately my friend has roped me into his business idea at the moment - but when that wraps up... 😁
Epic start! I also got the "Game dev to be completed." I'm picturing Moon Lander simulation at the end which would be awesome! I've had a few troubles with some of the games but this did the simple stuff well! Good work!
Absolutely loved the boat rocking physics! It's such a good idea and I've never seen it before. Loved how it could tip you off the edge. With a bit more work this could be a really sweet arcade game!
Maybe it's just me but I'd just go ahead and update it during the voting. First and foremost, the jam's a learning experience more than a competition. Some may have already voted. Liked the 3D-ish nature very haunting.