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Mark Aldrich

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A member registered Jun 09, 2022 · View creator page →

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Pretty fun little RTS.  The UI could use some work, because some UI elements stay after deselecting a unit/building, and the controls are a little odd (usually camera rotation is QE or ZC to keep it close to other controls).  Had some fun with the first few levels.

The meek shall inherit the Earth, but NOT its mineral rights.

"The Big One" is going to be an open world RPG where the genre of play changes based on how you invest in the game's tech tree.  This prototype was built to test out the first pillar of the game, which is that "The world does not care about you until you make it care."  Nations build armies, nature creates monsters, and the world chugs along without you until you become strong enough that the world cannot ignore you anymore.

https://markaldrichisme.itch.io/the-big-one-conceptual-prototype-1

https://markaldrichisme.itch.io/shitcad

Inspired by the Safety Third Podcast, this is horrendous, difficult to use software capable of exporting STL files for your 3d printer, but good luck designing anything useful out of it.  I spent several hours playing around with it, and couldn't even make abstract art.  I feel like a worse person having made this, and you will be worse for using it.  

https://markaldrichisme.itch.io/chip-off-the-ol-stumbling-block

This is my (not)endless runner, where you make your way along a trippy forest road, dodging obstacles and ignoring the text prompts that let you know how terrible you're doing!


Devlog video below (I tried to be funny)