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Mark Agis

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A member registered Feb 03, 2022 · View creator page →

Creator of

Recent community posts

Really well made game, already made feedback on google forms. And wishlisted the game on steam.
Nice work. 😁

Positives:

  • Really nice art of the game
  • Challenging gameplay
  • Well made economics mechanics
  • Tutorial is pretty sick, short and on point
  • UI of the game is also very well made

Things i would add/change:

  • AI behavior
    • If (you intent to keep only 1 AI behavior) Then tone make them a big weaker, because i could not keep up with their pace
    • Else() Would be nice to add multiple AI behaviors like Easy, Medium, Hard
  • Would be pretty interesting to also add at least local multiplayer. Also online multiplayer would be better, but i would not rush that firstly release the full game

Overall:

Really nice and pretty game. Most of the mechanics, UI is working fine. Waiting for the release of the full game. 😁

(4 edits)

Hey, thanks for feedback. Really appreciate it. Game is still in beta version so yeah it has a lot of bugs, but i will try to remove most of them before the game releases. It´s just that i did not have eny tester for my game and holding game of this scale together without bugs is pretty hard.

  • The game is horror, just you play for three in game days and i intended for the first day to be mostly chill and learning experience for the basic mechanics of the game. But then after first day, real trouble start occuring. :D
  • On the side of the said bugs, i plan to add dub to the crate room that will say the process of unlocking doors. Because you are supposed to enter that 2 digits, and than third hint would start (playing) and after entering third digit than fourth hint show up on the floor.
  • That part when player is home is still in work and it does not work 100% yet so yeah i will fix that dialogue with wife. 

Positives:

  • Really unique idea with combining rogue like cards with sport
  • Tutorial was made really good, i got all the basic info about game

Things to change:

  • Adding some background when player is in menu and in match menu
  • Making the ball move as match is played because only that line is pretty confusing
  • I would personally change shooting mechanics to be automatical when player/bot is in penalty area; not only relying on luck to get card (but that is just my feeling :D)

Positives:

  • Nice map asthetic
  • Pretty intuitive rules of the game

Suggestions:

  • Making also other maps
  • After i won the game the mouse was still in locked state
  • Adding some counter to how many items player collected
  • When you will have other maps try to add the maximum count of the items
(1 edit)

Huge thanks for the download rate on my game i really appreciate it.

But for a few weeks i will be taking a break from developing a game. I need to focus more on school. So next version might be in end of January.