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Positives:

  • Really unique idea with combining rogue like cards with sport
  • Tutorial was made really good, i got all the basic info about game

Things to change:

  • Adding some background when player is in menu and in match menu
  • Making the ball move as match is played because only that line is pretty confusing
  • I would personally change shooting mechanics to be automatical when player/bot is in penalty area; not only relying on luck to get card (but that is just my feeling :D)
(+1)

Thanks for trying out and from feedback.

Your suggestion about Penalty area is very good observation. That didnt come to my mind at all, and now that I think of it, it might make sense to have penalty area work differently from rest.

To avoid breaking the game into becoming get deck full of Run cards, it could be something like that when you get enough run cards to reach penatly area, there comes the goal button which has much less chance to score, but getting goal card would give big bonus to success chance and also, there could be something like that when you are at penalty area, then turning more cards would have some chance of leading into TurnOver, regardless what card you turn. Like 10 percent chance for a turnover, when ever flipping a card, and it could even be that each card turned would also do some small increase for the chance of scoring a goal, for example, increasing chance by 5 percent. This way highlighting the point that while you are now in an excellent position to goal, you are also at a dangerous zone where penalties might happen.

Backgrounds will be added to all places if I decide to finish this game (still havent decided, but starting to be more positive towards giving this still a try).

I have a different idea for the tutorial for the full game, but good to hear that the current version already works.

Ball movement is something that is very high on my to-do-list. I have actually couple of times already decided it to be the next thing to do, and then decided to do something else instead. Idea with ball movement would be that ball would keep constantly be showing this moving animation, first showing the moving forward animation to show how far ball is going to go with pending movements, and then having this kicked ball movement to show how far the kickpower is moving it.

Thanks from feedback, especially that penalty area idea. If I decide to finish this, I think I will try that penalty area at some point and see how it works.