Hi! I’m a sound designer for games looking for new projects. I recently finished two game jams with full-implementation work on my side.
What I can make: UI, magic/abilities, footsteps, foley, gunshots, hits, swooshes, creatures, ambience, etc. I love both ends of the spectrum — warm, charming, cozy worlds and the otherworldly stuff: creatures, weird machines, strange energies, sci-fi, blasters and explosions.
I can also implement everything in-engine (Unity, FMOD, Wwise) — so you can hand off the whole audio side rather than juggling a separate person for integration.
Background: ~15 years in creative, multidisciplinary teams; a few years of focused audio practice with some recognition for the work (incl. “audio creation of the month” on Airwiggles). I’ve run full audio pipelines solo in game jams.
Rates €20–30/hr depending on scope and your budget (fixed per-project quotes also fine) — flexible, happy to discuss.
Comment or DM with a bit about your project and I’ll get back to you.
discord: spacyforestpal Timezone: CET


