I already played your game, nice game! 😅
Marc Boss
Creator of
Recent community posts
Cool game, it's a bit weird that the coins are yellow as I thought you need yellow to collect them (: the game is nice it would have been nicer to have a shop to spend the coins or some other form of progress but the game has a nice feeling, I would have proffered buttons instead of dragging since sometime your drag goes wrong and it feels annoying but it's an interesting and unique mechanic to drag which I haven't seen before, good luck at the jam!
Thank you so much for playing!! As of now I'm adding content daily or weekly so maybe sometimes you can check the new updates, the problem you're saying can't be fixed :( I mean I would have to resize the whole game because of how I have made it, I guess I have learnt a lesson and next time will not make the game minimum resolution as that is the problem well maybe not minimum but small, anyway if you have any suggestions for features like either content or maybe an ease of access feature please let me know! :)
Maybe you need to refresh or something idk how itch works, on my device the update is working just fine :), the per second counter appears when you have at least 2 score or coins per second and the magic shop unlocks at 4000 score you have a button telling you this, you're saying these are not on your game?
The game is great!
Here is my feedback after about an hour of playing.
-There should be a way to see crafting recipes which you can't craft at least the ones you crafted before.
-You should not be able to spawn the Spirit of the forest so early in the game, and also not while in a enclosed space because he's to overpowered, or at least just put a warning before spawning him because it's a one click thing and for me I wasn't even aware that the item spawn a boss :))
-There should a way to tell that in order to open the gates in the dungeons you need an special item, I mean the pickaxe because I was trying everything like dynamite, darts, arrows etc or maybe it's just part of the exploration part, anyway it felt a bit weird that the final chest was so easy to obtain. Plus that once you get one pickaxe do those chest have any purpose, like if the pickaxes don't break you don't need 2 of them or such idk...
-Some bugs I saw if you don't know them already are the fact that torches placed over the water look weird and also the fact that torches always float, and I couldn't figure out if the crossbows were broken or I just didn't know how to use them.
-The game was very fun and I'm exited for what you are going to add in the future, here is some raw gameplay, it's doesn't start right at the creation of the world so some of the things I said aren't in the video...
Great game! I like the artwork SFX and the idea in general. It's one of my favorites from the jam. Yeah, it has some issues like the "modifiers" not being very balanced, the speed one being annoying, the jump and darkness ones maybe a bit too easy, and meteor or whatever they are was a bit harder compared to the others, but the game is very cool and original.


