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The Power of Pride Bundle 2026 — $10 PWYC Edition
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Mar-10s

64
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A member registered 51 days ago · View creator page →

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This game is a lot of fun, replay value is high. Great job on this!

Sorry I can't rate your game for the jam your in, but as far as the music and movement and gameplay goes you've done well with all of that. Simple, works, and looks and sounds good for a first game, great job. Now you just need to implement some other gameplay mechanics to make it more engaging and fun, make sure it's fun.

Thank you for playing, and so thoroughly. I'm glad you enjoyed it.

Thanks for playing, glad you enjoyed the game.

This was a really fun platformer to play, the mechanic behind absorbing the slimes and using them the way you do is very original to me. The only suggestion mechanic wise I think to give is a bit more intuitive control with jump being the up button instead of the space bar seeing as how the player doesn't use this key to move around. Otherwise great job on this game.

Glad you enjoyed it, thanks for playing.

I'm glad you enjoyed the knockout animation. I was beginning to think I made this game too easy and no one would get to an actual lose condition. Anyway, thanks for playing my game. 

Glad you enjoyed it, thank you for playing my game.

Nice job on this game, it's fun and very well polished. All the different activities are very well done. Each different minigame is very completable, making the task of getting through the days more manageable. Great game.

Difficulty is definitely reminiscent of Dark Souls. Nice job on all the different zones, brining this together in 10 days couldn't have been easy.

Great job on this, puzzles increased in difficulty perfectly, never overly difficult. The robot plugging in these giant sockets really worked, the art goes really well with your concept. Would definitely play more of this if you developed more levels, great job.

This game is pretty amazing, between the editor, server, level designs, and putting it all together in 10 days must have been a monstrous feat. On top of all the that, the game is fun. The extra levels really push the envelope too, especially the Needle In the Haystack. One thing I did notice on that particular level was that the first pipe taking off from the water source would fill when not connected after the first initial try. Other than that, kudos on this mini masterpiece.

Thank you for playing, I'm glad you enjoyed it.

Thank you for playing,  I'm glad you enjoyed it.

Thank you for playing, glad you enjoyed it.

Thank your playing, I'm glad you enjoyed it.

Thank you for playing, I really appreciate the kind words. I'm glad you enjoyed it, thanks again.

Thank you for playing, I'm glad you enjoyed my take on memory brawling.

Thank you for playing, and sorry to hear about your memory, lol.

Thank you Aestel, glad you enjoyed the pacing of the game, I didn't want it to go to fast for such a short gameplay loop, thanks again.

Thank you for playing, I wish I could have finished the final fight scene for the jam, but it was just to much animation to get through. Thanks again and I'm glad you enjoyed it.

Glad you enjoyed it, thank you for playing.

Thank you for playing my game, glad you enjoyed it.

Thank you for the support Ryan, glad you enjoyed it.

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Thank you Elaine, glad you liked it.

Thank you for playing, I will definitely tweak the speeds a little as I refine with all the suggestions coming in. Thanks again.

Thank you for playing, glad you enjoyed it.

Thank you for playing, glad you enjoyed it.

Really appreciate it Dale, thank you.

Thank you for playing, glad you enjoyed it.

Thank you for playing, the punch power really will come into play in the fight scene to follow, just didn't have time to add it so I submitted with the Memory Game complete for the jam.

Thanks Stove, really appreciate the support.

Thank you for playing.

Thank you for playing, glad you liked it.

Thanks for playing.

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Thank you for the detailed feedback and suggestions Optimist, very first game I've ever made so time was definitely against me here. Love the suggestions and I will definitely be tuning this game up to a finished product with another scene that pits your final match against a random match in a 2d brawl in the boxing ring, thanks again for playing, and yes that is my voice with some modification.

Really creative puzzle solving mechanic, well done.

I did play the web build, and it only happened on my initial play through.

Great job on this complex matching mechanic, really cool game all around. Puzzles were great, cube movement was perfect. This entry is up there for me, great job once again.

Great job on the art of this game, and the gameplay is really well done too. Morphing into those 3 objects was fun, and the stealth for the most part was consistent. Found a few times where enemies didn't track me and I clipped through a wall just southwest of the targets room into another room. Otherwise I eliminated the target and had fun getting there. A few more instructions would go a long way here to really bring your game together, perhaps that skills only apply to certain morphs, all in all nicely done.