Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MaoriG

54
Posts
6
Followers
11
Following
A member registered Oct 22, 2018 · View creator page →

Creator of

Recent community posts

Thank you

Thank you. Sometimes less is more, keeping it simple give a lot of freedom to the player and make it eassy to learn.

Thank you. I also tried your game. It's really cool

Really cool game

Really cool game

Thank you, I just wanted to keep it simple.
Im sorry for what happened to your game, i hope you can upload it again soon

Thank you. I tried to make all go as ramdom as possible to add variety to the fights, so you don't really know exactly what will come next. That make you have to be more carefull before attack. I'm glad you liked my game

Oops, I didn't realize, I still haven't gotten used to it being 2025, I'm not ready hehe. Thanks for saying it, I'll correct it now

This game remember me to P-1 from ultrakill

Ow man, thank you for the review, i'm really happy about you and people in general liked the game, but i'm sorry that I transmited you that sensations. And you have a very good point. I have made them that fragile with the idea of the player taking them out easily, the first 3/4 bosses are just an introducction so I wanted them to be easy to slay, but thats true they could feel t0o weak to be bosses.

About they beeing pasive, you are right, I haven't seen it before because I know every behavior that they have, but after seaching for that feeling I can understad it. And it's strange because every boss is going for the player except for herobrine, he is trying to get a good spot to shoot at you. And I see wendigos feels pasive, because they are too slow and they stop sometimes to rest (this boss needs a big improvement). Herobrine feels like he is running away from you, and that is exactly what he is doing, but I didn't wanted to make the player feel just that, I wanted to make them feel like he is seaching for a place to attack.

Thank you for the coment

Yeah... probably 3hp would have worked better than the one shot. Or maybe a death boss ; )   Thank you

That is a really good idea, I will add it to the list

Thank you, that was the point, try to make the bosses the least predictable as posible

Really good game

Really cool game, it have a really good aproach of the theme. I like it

Probably one of the best games I have tried

It's a good game, I like it

Yeah, that was the idea, each boss is a little bit harder, making it easy to learn, and by the time you have learned to play the game starts to get harder. During the test I tried bosses level 20 or 30, that is really hard

Thank you

Thank you very much for the review and sorry for the mistake, I don't remember when was the last time I made a web game. 

I'm proud that you liked the game, but it's true that the wendigo is an easy boss, it was the last boss I made and the idea I took as a base I haven't managed to make it work as well as I wanted, at least not to a very high level. 

I'm sorry that you didn't like the bounce mechanic, but I differ on that, although it is true that it can cause that accident (I have suffered the same during de debugging a lot of times), it seemed to me that it gave greater depth to the game, making you have to have more control of when you decide to use it, in fact the appropriate thing would have been to calculate the bounce angle, but I was in a hurry and I'm quite bad with physics.

I really like when you feel free in a game, so i wanted to make the player fast, feeling the same I decided to not add any timer or reload. Instead that is why every boss have an evasion ability

Thankss. Well, bosses need names, and i didn't wanted to be to serious, so i tried to use them as jokes

Thank youu.  Yeah, maybe 1hp was too much. The human in teory it's a tribute to herobrine, from minecraft; is a hard boss, the only one that evades melee combat,  it's hard to hit

Thanks

Thank you

It's a really cool game. good job

It's a really fun game. A lot better than some that have received a lot of atention. I woul'd have made the throwing system diferent, but it's really cool.

I will play your game. Can you try mine?: https://itch.io/jam/boss-rush-jam-2025/rate/3293827

I would be really happy from an honest opinion, try mine if you want: https://itch.io/jam/boss-rush-jam-2025/rate/3293827 I hope you like it

If you want, you can try mine, here you have: https://itch.io/jam/boss-rush-jam-2025/rate/3293827
I hope you enjoy it

Good game

Really cool game

It doesn't open. I'm sorry

I just simply started the third level and the camera didn't followed right the player. The bottom part of the arena was not visible because it was outside of the screen all the time. I don't know, maybe is something about my monitor, or the resolution...

I really liked the game, It's really good. Sandly I found a bug on the camera in the third boss, so I couldn't pass over that level. But the design, art, vfx... It's really good.

I would have liked to add more bosses and more variety, but it have been a hard month at work and I had like a week to make the game, soo I went a little fast. And yeah, is a little bit to much dying on 1 hit, because that can stop you from achieving a big score, 3hp would have been better. Thanks for playing my game

OK

Muchas gracias, espero poder pronto añadir una nueva civilización

Jajajajajajja, disfrutal

I have found a bug: If you play single player and after that you play multiplayer, the game crash 

Postdata: It is a really good game