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manio143

21
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3
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A member registered Jul 04, 2020 · View creator page →

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Yes, we ran out of time to make more levels, so I decided to finish on a level with nothing to do.

My brain wasn’t used to moving the character with two hands, so I sometimes was pressing left with both hands so that at least one of them worked :)

I’m glad you enjoyed it! The robots were made by my colleague who is really artistically skilled compared to me (I preferred the coding parts).

Thank you for the lovely comment! We ran out of time before we could make any harder levels :D

Very fun game :D Could use a little bit of directions so that’s it’s more clear where to go next (got stuck at the big red button near the cop car and when I figured out I need to down the zombies had me surrounded).

Quite challenging!

Very nice!

Hmm, it’s not loading for me (stuck at Unity logo with empty progress bar).

Interesting meta, but gets quite repetitive with a small pool of scenarios (or rng just kept reusing the same ones).

Game is great, really nice! But when I got the third level with ice I couldn’t move into the upper part of the level because the character was propelled towards lower left corner by a strange force.

Interesting. At a few points required very quick reflexes to move around the walls coming in my way.

Looks very nice, but the screen wasn’t scrolling so at some point the characters disappeared from my screen.

I’m so glad you liked it!

The game is fire! It took me a moment to understand that I can move them together with the mouse, not just the yellow drone.

Quite interesting. Could use a variety of objectives/threats.

The lagginess was somewhat intentional. It is turn based and either the player or the robot makes a move each turn. Would you mind telling me what OS do you have on your computer?

This was pretty awesome! I really liked the idea of one map for all characters and the love interest (first time around I killed the girls). The movement was a little rough, but manageable. I wasn’t able to get the girls on Ooz Boy and Glass Girl - was there an extra character for collecting girls on all other levels?

Thanks for notice. It seems there’s something missing on Win7 and even though I’m using self contained .net core runtime, it’s not running. I don’t currently have access to a Win7 installation, I will later try loading up a VM and see if I can get it to work.

So I guess the idea was that you “cannot choose where he targets [the spells]”. I must’ve played the game wrong then, cause right clicking allowed to move target area.