Yeah that last throw feels a bit like a buzzer beater in basketball where you're biting your nails waiting to see if it goes in 🫣
MangoFloat17
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Score of 40! Diagonal movement was a fun surprise, but it made hairpin turns harder. I kept hitting myself while trying to 180. Hit boxes were a little weird. There were times when I thought I had the apple, and then I didn't. Hard to exit. Had to terminate the program from Windows. Visuals were nice and clean. Music was cute and slightly...ominous.
Wow, color me impressed. I have no idea how something like this gets built. Intimidating start for a game but I beat a few levels. As it stands, it feels like hitting the arrow keys but with more steps involved. Made me think about Zachtronic games and what turns the "programming" into a puzzle, wish there was a bit of that here. Also fullscreen view was different than the embedded player. Seeing all of it could be nice to try and get all the way to the end in one go.




