Hi, your reply somehow slipped away
Yes, still supporting the game, what i have done so far can be considered a a huge update to be released, but i am being greedy, and will continue to add some more before release :D
i have uploaded a sneaky update recently fixing three bugs
1- the Idle report bug you mentioned
2- the presser and sequencer bug you also mentioned
3- a bug that lets you assign bots into sequencer infinity as long as you have enough system energy (ignoring sequencer energy limit)
so maybe fixing the last bug caused the decrease in cps and dps, as you where technically getting more than intended !!
Sincerely, thank you for your willingness to voluntarily translate the game into Russian. Unfortunately, the current version of the game does not support the ability to add other languages. New languages are planned to be added when the game is finally out of BETA. Hope it is soon XD
I saved your contact information and deleted your message for unwanted behavior
Hello again deadmaldoror :D
Thank you for stinking along all this time, i am glad to hear you liked the game
Now for your points:
Again, thank you for playing :) As always, if you have other things to talk about, I am here
Hello NoClickBotISwear
Glad to hear you are enjoying your time playing the game. let me answer all your questions
Please do not hesitate to share your ideas, i will read all, and thank you for playing and your kind words :D
Whoa 77TB! you shouldn't have this amount of data XD, and i see you are a legacy player!, played on the old UI :D
and yeah legacy version has this kind or interactions so i see where you got 77TB, but no more :D
like coin increasing tasks rewards, or double coin, although you could still get double coin right now (normal spawn + ad coin), but now the effects will be additive, like x22DPS and x145DPS = 167DPS.
finally, i was originally going to keep the uncommon GAIA + coin thing to stay since it is a way to reward an active player, but i will look more deeply in this interaction.
Thank you for the report :)
Hello, first thank you for playing the game :)
secondly, in this current version of the game you are in the late game and you kinda reached max scaling, you could still push it, but slowly!.
thirdly, if you have the time could you report these bugs? :), if you do not want to, it's fine..., i will catch them myself eventually :D
all multipliers for specific currency of a specific type of multiplier share same variable, meaning sorting adds +15%, and filtering adds +5%, >> 20%, and so on...
so for example you have currently 410 (with multipliers), current % multi is 100% meaning previous number before applying this multi is 205, adding 15% = 115, so final number should be 440.75 not 471.5. in the end it depends on the actual formula and the order of the multipliers.
Thank you for reporting all these typos.
Indeed, "Radar dish v1.4.0" is cheaper than "Radio tower v1.4.0". It seems there is a missing zero.
Regarding your suggestion, I didn't quite understand. Are you suggesting that it will show you how much it will generate on the next purchase? For example, 0.1 on x5, would equal 0.6 in the pop-up card that appears when hovering over a hardware?
Nothing seems to overlap regarding the effect viewer and research node.
I also didn't understand the missing dashes.
I checked all of them before this reply, but I didn't catch what you are trying to refer to.
All typos/bugs reported have been fixed in 0.97.3.6
Are you referring to a distorted view? Where the normal flow of the HACK animation did not occur as expected, and the view displaying 'HACKED - Fake Certificates: Easy' did not disappear but instead overlapped with other views, resulting in locking you in until you switched tabs? Right?
if yes, till this point i did not find a solution to it, because it is a browser related thing.
Indeed, tasks do not respond after a hack unless you switch back to them, this is a bug.
As for Crown Coin, yes, it is intended to go away in hibernation, along with all other effects, including ADs. However, you will still gain their effects regardless.
But while i was investigating, i have discovered a bug in hibernation and Idle calculation
These three bugs are not a MUST fix like game freezing bugs or CORE gameplay bugs,so they will be fixed along with a normal patch
Thank you again for reporting these bugs :):)