Finally, the FPS Spaceship asset is released and with launch discount!
Simply drop a prefab in a scene to have an FPS/TPV flying Spaceship in your game, including a complete HUD with working instruments, Health and Fuel Systems, and Mobile Input UI:
Easy to replace any 3D model or effect to achieve a unique feeling in your game.
Features:
- Switchable FirstPerson or ThirdPerson view.
- Customizable parameters to achieve different behaviors (Spaceship-JetPack-CombatDrone or similar).
- Hovering Oscillations that decrease or increase with speed.
- Placeholder for easy replacement with any 3D Spaceship model and/or Effects.
- Complete HUD with working instruments for orientation.
- Includes an Input script for handling keyboard, mouse, joystick, and Mobile Input UI.
- WASD + Mouse Controls like an FPS Shooter (Customizable Keys).
- Compatible with the new Input System using the PlayerInput Component.
- Health and Fuel Systems.
- Afterburners with fuel consumption.
- Collision Damage with different Sounds.
- Variable Engine Sound according to the current input.
- 2 Modes of operation: Space or Planet Mode.
- Realistic Physics and Inertia with 6 DOF movement.
- Auto-Roll Stabilization for Planet Mode.
- Automatic Rolling Effect when maneuvering the Spaceship.
- Includes a simple Shooting mechanic.
- Tooltips and Documentation.
- Compatible with any Platform and Render Pipelines.
- Full Source code included.
Play the DemoScene here on Itch: https://maloke.itch.io/fps-spaceship-unity
Unity AssetStore: https://assetstore.unity.com/packages/slug/334914
I will be using this asset to create a game similar to Terminal Velocity, but with Descent controls style, and combat on the moon's surface.
More details soon!





























