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malfrax24

9
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2
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A member registered Apr 26, 2021 · View creator page →

Creator of

Recent community posts

We tried that but real life gravity seem weird to the player. It was very sensitive to direction and velocity so you cannot anticipate the direction even with the slow down. But I didn't go far on the idea, it's a game jam after all. I think their is a way to make it worked :)
 

If you go on the game page you have a tutorial for the game :)

You need to dash inside the orbit of planet to go around and get speed. We unfortunatly didn't have the time to integrate a tutorial in the game :/.

If you get the time to relauch it i will be please to ear your review of the game ! :) 

Nice !!!!

Thanks you ! 

Wow thanks for the advice! I will remember it for the next time ;)

I will when returning to my home I promise :)

Thank you for your feedback! 

As it was a try to use Unreal Engine I think I messed up the build phase and as a result ship an unstable game.

Found difficult to plan ahead for the dice position maybe I'm just bad at it ^^. Love the relaxing vibe you put into it!

After clicking to launch the dice you can do action with the menu list on bottom left.

If it didn't work, you have maybe found a bug ^^

I know I was late on the build step so I couldn't have time to optimise it. Thank you for your feedback!