This update for 2.0 is insane! It is crazy how much is changed and I definitely should have checked it out sooner! There weren't too many issues, and I am not sure if her standing outside the room your in even if you hide before knowing you're in there is a bug, but that is the main gripe I had with it.
MalakaiVSGaming
Recent community posts
I checked out the new updated version of the game, and I have to say that it has improved a lot from the first version of it that I played. The environment needs a lot of work still, the new voice acting added into the game, could be worked on a bit as well (doesn't sound too convincing). Some of the animations I noticed were a little wonky in the horror mode, I think the key pickup animation should be nerfed. The killers AI in the story mode I feel is pretty buggy and should be looked at a bit.
This update looks insane! I did notice that when I hid, it would seem she just disappears. Like I sometimes will hide in a locker and wait for her to talk, but I was sitting in lockers for almost 5-10 minutes at a time, which broke the tension for me. I haven't really ran into any bugs at the moment but like I mention in my video; there could be some items that can get added to make the gameplay a little interesting.
Sorry it took me a bit to play it, but like the game says how it's only 20% finished; It still definitely has a lot of work to be done. A problem I had was the movement. It seems the buttons for the direction the player moves are directional like when I turn around the movement is inversed, which I think is a #1 fix that has to happen (unless it was in the 2nd update).
In the newest video I played version 1.6.1 and encountered a couple bugs and I have some ideas for mechanics/improvements. A bug I have encountered a lot is when you caught in the stabbing animation, the qte for Q, E doesn't appear all the time. It confused me when it first happened and I know it will be really bad for new players. Another thing I think is a bug, is when hiding in a locker, even if I walk the entire time, she will go straight to the room i'm in and walk right up to the locker I am hiding in. I think a mechanic to be able to peek around corners would be pretty awesome as well. I feel like having some kind of time limit would be good to have as well to add to the tension, like some kind of sanity meter. Maybe after a certain amount of time your sanity will make you pass out and you will lose, or maybe after she can't catch you after a certain amount of time, her sanity/patience meter will run out and she will go on a frenzy where she will run around hunting you down. I also have seen people talking about her getting mad and just killing you, and I have been able to play normally each time I have, where she is basically on me at all times, it kinda makes the game easier. There is a complaint I have that was a little annoying, is when I die and retry I had to redo my sensitivity each time. I really think this game is cool and I can't wait to see what happens in the next update!
I truly have never felt such tense atmosphere in a game, in such a long time. I feel throwing a twist of the monster coming from in front sometimes would make it even more better, as it was super easy to escape. I always had that constant fear of running smack dab into his face!
I made a video on this game, that hope people will most enjoy!
This game is very nice! The graphics are pretty good, but as you mentioned in-game; The performance in game could be worked on a bit. Also I think I got some kind of bug that didn't spawn a slenderman or something, i even went out on a search party for him. xD
https://www.youtube.com/watch?v=XpRgCAPT0zs
Your Game Starts at about 5:00 in.
This game was really impressive for a game jam! The atmosphere felt really spooky, and the plot was great! The mechanics worked well, but 1 thing is I was having some optimization problems and I have a relatively powerful PC. When I clicked "New Game" it stopped responding for a few minutes and lagged a little bit in-game. Everything else was great though!