you somehow made something neat for something thats only one pattern (this is like an entire boss by now)
also nice shottype reminds me of something
Really fun game. Took me way too long to understand what to do tho.
Patterns are pretty hard. Kinda felt like scene-game level to me. Considering how you have to utilize using the mechanic in unique ways much like what scene games do. But like the general patterns are pretty hard. Figuring it out is fun tho.
funny spritework I like it
(copypasted from my stream)
i think my only gripe for this is that after getting as much damage there's nothing really standing in my way now but I guess that's exactly how I remembered it in og vs. But also there's not much unique challenges afterwards, like there's the darkness gimmick but it still felt like standard enemy stuff