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Makuta Matara

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A member registered Feb 28, 2022 · View creator page →

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Really fast paced game I likey. Took me quite a while to figure out how to utilize Solaris in overload tho.

Its really strange ZUN has to scrap a lot of the neat pattern ideas of this beta...
...What do you mean there's more to this game than what I played?

The patterns are nice, although I tried Extreme and the pattern difficulty felt crazy high for me at the time I played this (for standard I'm like Lunatic 1cc level) but everything can be figured out. Game starts slowing down somewhere at the last thirds of the script when i played it tho. Also this script feels like something I would see in LOCAA or smth which is not a bad thing, in fact. I like it that way. It's like bringing you back to a certain time.

really fun infinite looper. Managed to get to wave 12 where it already got really dense real fast for me to get bonuses. 

yo mama is balding inside your house

(3 edits)

Really neat game, the stage is pretty repetitive to me tho especially on the moments where I'm trying to figure out what to do to proceed. The patterns are nice and it's really amazing how all of these are just made in Turbowarp as someone who used to make danmaku in Scratch lmao.

Also its really funny that you could softlock on the boss' final pattern if you bomb.

EDIT: The game run mostly smoothly.  Although the timeout spell is the one I remember having issues with sudden massive slowdown spikes with the amount of telegraphs spawned. I assume Turbowarp just  doesn't seem to really handle those telegraphs well i think.

thanks for noting

you somehow made something neat for something thats only one pattern (this is like an entire boss by now)


also nice shottype reminds me of something

game got no audio but idc this game mechanic's fun hope you get something out of this.

there's yaoi in this game?

ive never tasted dango in my life

patterns are very ringo like. Not too bad.

Patterns are mostly basic but not bad, pretty impressive you can make this in turbowarp

Whats up with those invisible enemies tho?

kirby

hope I can clear overdrive or something

cirno

(1 edit)

Really fun game. Took me way too long to understand what to do tho.


Patterns are pretty hard. Kinda felt like scene-game level to me. Considering how you have to utilize using the mechanic in unique ways much like what scene games do. But like the general patterns are pretty hard. Figuring it out is fun tho.

Really really neat game for something made in Turbowarp. 

Reimu and Marisa are way too slow tho...

But patterns are neat, got that extra stage feel to it with the blindkillers and the general difficulty. Pretty solid.

Really loved all the stories in this, has a slew of unique new characters too that are utilized pretty naturally.

Real fun game with pretty fun to play with scoring system (I suck at scoring high tho)

game's pretty hard for me, even on easy. but it's fun.

Pretty nice graphics wise, battles might be a bit too long that I kinda just tried skipping them entirely. Even with magic that can speed things up. Overall, it's a good game. Maybe the encounters could've been a bit shorter.

buff frog is the best touhou oc ever

also nazrin cheese noises.

limited towers can be something to get used to, almost got killed in  the end but I got it. You will get in a situation where you ran out of units and have to wait for another one. 
Spritework's really neat tho I'll take it.

Haven't really gotten much to it but I'll see if I can get to 80000 prayers or smth idk

funny spritework I like it
(copypasted from my stream)

i think my only gripe for this is that after getting as much damage there's nothing really standing in my way now but I guess that's exactly how I remembered it in og vs. But also there's not much unique challenges afterwards, like there's the darkness gimmick but it still felt like standard enemy stuff

This game is super fun, reminds me a lot of blue revolver.
Nothing really going on on the writing side but i dont mind.
Might try aiming for higher scores

Really solid extra stage level script.

I got eaten. Not bad.

Game plays really neat and had some neat visuals, idk if I missed it but I wished there's more of those bonus items or more of the grazing mechanic. It's like once you're done with the stage, you get no opportunity afterwards, even if the boss shoots bullets. But overall, its nice.

Can't wait to see more of these, sad that it never got finished within 2 weeks. Such scope is pretty huge sounding to me I gotta say. Hope you continue this or smth but it's up to you.

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