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Making Dragons

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A member registered Jul 03, 2020 · View creator page →

Creator of

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I liked the game, tutorial needed some work but can't blame you due to it being a game jam

art is a highlight but needs to match better 

and lastly gameplay was quite fun

Thanks man means a lot, and yeah this game jam was cool, actually felt like my game was fun this time around so I do love the theme expecially the remix one 

Thanks man means a lot, and yeah this game jam was cool, actually felt like my game was fun this time around so I do love the theme expecially the remix one 

Thanks, yeah it's quite and meant to be lol
but moving backwards is a bit harder than that it should be, your right
and the tutorial sucks lol

and yeah I'll give your game a try I actually was meaning to do so but didn't have the time as my family was coming back from traveling 

yeah that would be great, and as the jam is just 37 games so it wouldn't be too hard to fit them all in a 20 min video on youtube

aren't we all winners at the end of the day
(I like your prfp pic, I even drew it irl once lol)

yeah would love to see it even better as it def has potential 

I definitely see the hollow knight inspiration here and I'll for the it

the movement is the highlight it's good(though pogoing is way too strong)
the level design is ok 

and the art style is amazingly simple(that's good)

overall great game especially in the time frame we had

Very juicy I like that, wish the ball didn't essentially play itself lol maybe adding more bumpers would've been better but still was pretty fun and very juicy which i liked  

Very juicy I like that, wish the ball didn't essentially play itself lol maybe adding more bumpers would've been better but still was pretty fun and very juicy which i liked  

really unique idea, I liked it a bit confusing if having more blocks is better than upgrading but might be a problem with me, one of the best games in this jam for sure

Not exactly my cup of tea, was a bit confusing tho I did like the art style and it was quite a bit unique

surprisingly addictive lol, my highscore is 1141

game play was good maybe make the character and enemy collider smaller, this is technically cheating for the player but it makes it feel more fair to the player, most games do this 

the art is the worst aspect ofc but gameplay and sound design aren' t that bad especially for a first game jam

the important thign is that it was somewhat fun, which is hell better than half my game jams lol  

Thanks, yeah I should've probably hard coded it more as it can hit the ground weirdly , in some aspects it's better for the game but at other times it feels unfair, if we do work on this games more then that should be priority 

Thank you 

Thanks!

SOUL DRAWN ART 🗣️🗣️🔥🔥

pretty cool bro, especially the visuals and post processing 

how do I get score points?

perfect will keep an eye out for the next one

.

Me and my friend are making a getting over it remix, somehow its under 6 button and doesnt use a mouse, hell it's 4 rn but we might turn it into 6 if we want the hammer to move in and out 

yeah I think about half the people(from what I saw in discord) took the retro method

only works on mobile, discord is very buggy with invite links

no it's totally fine, I'm prob going solo myself

nice, really cool and well done. Could definatly see this being done as a full on commercial game

very laggy, Like I know my laptop isn't the best but come on this is a retro looing game why does it lag
and no mouse sensitivity slider, I moved the mouse less than a centimeter and it a 180 turn(I'm guessing the mouse sensitivity is related to the fps, so that why you need a slider and to improve performance)

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really cool game, at first it looked like it sucked tbh but the movement is so infuriating but so rewarding and feels cool and smooth when I do something correctly 
if you wanna work on this more I recommend adding powers that let you boost once or something in a direction(maybe with the arrow keys to be fast)

my score was 28.8 sec

oof even the beginning? yeah  I should improve it ol

yeah I think I might need to make it less floaty if I'll work on this more

yeah I wanted it to be floaty but I think it was too floaty lol

ohhhh, I think this was my first time making a working web build so I totally forgot about this lol
thanks for pointing it out tho, so hopefully next time I won't do the same mistake

yeah the control are bit floaty, and yes changing sizes changes speed slightly but mainly changes jump height

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I commented on another of your games, this game is also good for the event(also I think your in the LebGame dev group, this even is hosted by them)

Salam! I just played your game, it's pretty good, love the visuals

If you want you can join this Lebanese games showcase 
all you have to do is submit your game here 

It will be held at  Minus 1, Gemmayze. On July 27th from 3pm till 8pm

sounds cool, remind to play it if you do that

hmm maybe? anyways I hope you next home is well be good

Thanks for the feedback, I was afraid red light green light would be boring tbh

oh that's weird, you sure you had internet at that time? that's only thing I can think of not making it work