Wow, first time i'm beaten at a game i've made. I'll play some more !
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Thanks for the feedback !
You're absolutely right, we didn't spend the much needed time on the bar you mentioned. It really should give the effect of progression to the player since it's the only visual cue for the ongoing war.
Our first thought was to place arrow heads in a certain direction, which would help the player to understand who's winning, so that he/she can come up with a counter strategy.
It's certain that we need to do a lot of bug fixing and polishing. Thanks again
Hahahah, thanks for the feedback.
You're absolutely right, the game is kinda haning in the air right now.
Slider values in Design panel determine the stats for the weapon the you're designing, also you unlock weapon traits from Lab ! Which gives a nice twist to the weapons you're making.
Also there's a not so implemented trust feature that prevents a Team from buying any kind of weapon design from you :D