It seems that it only works if you’re spinning counter-clockwise, though.
Marisa the Magician
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Huh, that’s wild, didn’t expect DSDHacked stuff like this to work out of the box in GZDoom. You’re missing out on the custom HUD, though, but I do plan on also writing a SBARINFO along with DECORATE and GLDEFS for compatibility with it (and also Zandronum, because why not).
edit: I changed my mind, none of that anymore.
New build: fixed bad player state if level change happens after dying comments · Posted in New build: fixed bad player state if level change happens after dying comments



