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Huh, that’s wild, didn’t expect DSDHacked stuff like this to work out of the box in GZDoom. You’re missing out on the custom HUD, though, but I do plan on also writing a SBARINFO along with DECORATE and GLDEFS for compatibility with it (and also Zandronum, because why not).

edit: I changed my mind, none of that anymore.

(+1)(-1)

Ah, oki oki "^^