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Magee_art

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A member registered Jul 12, 2022 · View creator page →

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I was wondering if there was a way to add win/lose conditions that jump to a certain label if possible.

For example,  if round 3 is cleared it jumps to a success label/event in-story whereas if any round is failed it'd jump to a fail state.

Is it possible to scale the music using true/false statements for variables by any chance? I'm testing it out currently, but I'm unsure if this code was built for that kind of usage.