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MadMoose Softworks

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A member registered 24 days ago · View creator page →

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Why is everybody using this post to promote their own projects?? Shame on you guys!





Try out my TEXT-BASED spaceterminal survival/trading game - StarFrontier! 
https://madmoosesoftworks.itch.io/starfrontier

Suit us with a cup of coffee or download it for FREE, it's up to you.

StarFrontier Update 1.2 — Frontier Systems Update

Commanders, dockworkers, smugglers, cargo accountants, and anyone who has ever said “this shortcut is probably safe” right before losing half their hull: StarFrontier 1.2 is here.

This update makes the frontier feel more alive, slightly prettier, and just a little more likely to ruin your carefully planned delivery route.

New: Mission Board

The Mission Board has had a proper refit. It now sits proudly at the top of the hub menu where it belongs, instead of hiding somewhere in the lower atmosphere. Missions now pay out on arrival, not in advance, because apparently clients have “trust issues” after several pilots accepted payment and immediately flew to a bar/cafe.

High-risk and extreme-risk contracts are also more dangerous now. Expect possible hull damage, inspection fines, and the general feeling that maybe transporting mysterious sealed cargo through deep space was not your smartest career decision.

The Current Status screen now tracks active missions, so you can no longer pretend you forgot about that urgent delivery to Europa Research Base. If you have no active mission, it simply says None, which is also a valid emotional state after checking fuel prices.


New: Ship Personalisation

Your ship is no longer just a questionable metal box with fuel anxiety. In Update 1.2, StarFrontier now includes ship personalisation through Ship Upgrades.

Commanders can unlock and install luxury cockpit interface upgrades, allowing them to customise the look of their command terminal with:

  • different UI frame colours
  • alternative frame styles
  • different font styles
  • different terminal text colours

Want your ship interface to look like a military-grade combat HUD, a neon lounge terminal, or an aggressively expensive billionaire cockpit? Now you can.

These upgrades are available through Ship Management → Ship Upgrades, and yes, they are intentionally expensive. Space capitalism remains undefeated.

New: Restaurants, Bars and Supermarkets

Commanders can now leave the cockpit for something slightly more civilised than eating emergency rations next to the fuel gauge.

In Update 1.2, you can visit restaurants, bars/cafes, and supermarkets at supported locations.

  • Restaurants serve meals that are eaten immediately.
  • Bars/Cafes offer drinks and small boosts for tired pilots.
  • Supermarkets let you buy supplies and either use them right away or store them as ship supplies.

So yes, you can now survive deep space with proper meals, suspicious station coffee, and supermarket snacks. Truly, humanity has reached the stars.



Update highlights

  • Mission Board moved to option [1]
  • Save and Quit moved into clean System Options
  • Added System Information
  • Added Restaurant, Bar and Supermaket
  • Added Missions - High and Extreme missions can trigger hull damage and higher fines
  • Ship UI customization 
  • Added location flag panel beside the Galactic Feed
  • Cleaned up credit formatting
  • General UI polishing and command cleanup

Welcome to the StarFrontier page!

Thank you for visiting and taking an interest in this small text-based survival trading game. StarFrontier is made for players who enjoy using their imagination, making careful choices, and slowly building their own story among the stars.

This is a niche game by design: no flashy graphics, no overwhelming effects — just you, your ship, your credits, and the unknown frontier ahead. Trade goods, travel between locations, manage your resources, take risks, and see how far you can survive.

Feel free to share your thoughts, feedback, bugs, ideas, or stories from your journey. I would love to hear what kind of trader you became, what choices you made, and how long you managed to survive.

Whether you are here out of curiosity, nostalgia for old-school text games, or because you enjoy survival and trading mechanics — welcome aboard.

Explore. Trade. Survive.
Use your imagination.

— The developer of StarFrontier