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Princess Madelyn

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A member registered Jul 03, 2017 · View creator page →

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But having something like this happen? Did you intend this? (please forgive my initial harshness, I forgot the 48-hour time limit)

I like the idea behind this game! Unfortunately, even after I got the hang of the mechanics, it was still tough getting the rhtythm down enough to maneuver well, and I had no clue what determined my velocity when jumping

collision in general is busted and it seems to be impossible (or at least not very clear) to get both characters on a platform. Also, nothing stops you from switching between characters mid-rope swing, which makes for some wild positioning shenanigans.

neat idea, but very awkward controls. not helping, I got one of them clipped into the floor trying to get on the first platform

interesting idea, but the lack of feedback for what a player is linked to made it confusing as to whether the game even worked

it's very disjointing to control both ends at the same time, which wouldn't be a problem, except there appears to be no speed cap and the physics are... wonky is a good word. it's extremely easy to go too fast and go careening off the level, without so much as a chance to read the flavor text.

what do you even do...? 

Very cute game! Bit of a merciless RNG though...