Hello everyone, my gamedev journey has taken me to experiment with Unity. Yesterday I published a small top-down action prototype that was meant for a game jam. It revolves around the idea of Death and how getting closer to dying increases your strength.
The project doesn't have much aside from combat and exploring the void island. There is lore but I wanted to keep it within a certain time limit, so it isn't included.
Go check it out and tell me what you think about the style or if the combat is too difficult. It'll help me in the future if I come back to make a full-fledged game out of this. The link is below, thanks!