
Hi everyone!
We’re Lycan Studio, a small indie game and board game studio from Hungary.
We wanted to share a bit about our game, Monastery, a roguelike deckbuilder that we’ve been working on for over four years. It’s currently in Steam Early Access, and we’re getting close to its full release.
We started working on Monastery back in 2021, after cancelling a turn based multiplayer strategy game that we had spent several years developing. In the end, we had to admit that the concept just wasn’t working, so we decided to try something different and move towards single player games.
Monastery is a roguelike deckbuilder, but we wanted to do things a little differently. There’s less emphasis on RNG compared to many other games in the genre, giving you more freedom to plan your runs and make meaningful decisions. The game has also become part of the wider lore of our setting, which we are expanding through our novellas and board games.

The combat system is also a bit unusual. Enemies can attack you from both sides, so you always have to think about where you want to defend and which side you’re willing to leave vulnerable. It makes positioning and decision making just as important as the cards you play.
The demo is available for Windows and contains around 3–4 hours of gameplay.
https://lycan-studio.itch.io/monastery

If this sounds like something you might enjoy, feel free to check it out. We’d be really happy to hear what you think!
