I love the condition system. Is it inspired my Masks?
The only question I have is how to run combat? Is it similar to Masks as well? Do villains have conditions?
Hello! Maybe my answer is in the book but I’m struggling to find it. I’m trying out The Triple-O Player Emulator which requires players come up with three options before rolling for one. How would I go about annotating this?
so based!
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the use of the script to generate numbers is SO CLEVER!!!
I also love the inclusion of the Event Oracle and I’d definitely like to see that expanded upon. I love DieDreamer but it makes me sorta sad that random events aren’t really touched in terms of coming up with them.
I’d love to see Advanced Ecents expanded upon just a little more.