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Luso1221

2
Posts
A member registered Apr 10, 2022

Recent community posts

Honestly I wonder why are they called "inspired by Unicorn Overlord" when you can't even customize the AI? I think that's what separate Unicorn Overlord from it's obvious inspiration, Ogre Battle.

Although I like that this game features manual combat, I wish it was more of a tactical RPG with positioning and movement. Pokemon Conquest is too shallow in that aspect.

I wish this wasn't an autobattler like Unicorn Overlord, was hoping it to be a traditional SMT game sprinkled with roguelike elements like Slay the Spire. I just want pure turn-based goodness with player agency instead of automated gameplay.

That said I still appreciate that the SMT fandom actually make fangames now.