Thank you!! 🐔 Glad you liked the chickens! They were surprisingly fun to make.
lusenhehe
Creator of
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Thank you so much for taking the time to write such detailed feedback!
This was actually our first Game Jam, so reading comments like yours is incredibly valuable to us.
You're absolutely right about several points, especially the limited attack directions and the missing cooldown indicators. Looking back, those are things we should have communicated much better to the player.
The boss behavior you described was actually a bug, so thanks for pointing that out. We'll definitely look into it.
As for the story, we probably spent too much time setting up ideas that we didn't have enough time to fully explore before the deadline. That's something we'll keep in mind if we continue developing the game.
I'm really glad you enjoyed the attack animations and some of the narrative concepts. It means a lot to hear that you think the game has potential despite its flaws.
Thanks again for giving it such a thoughtful review. We learned a lot from it, and we hope to do better in our next jam!
Thanks for playing and for the detailed feedback!
You’re right about the top-down perspective — the attack direction limitation was one of the issues we ran into.
A small forward dash during attacks is a really good idea and would probably make the combat feel much better.
And yeah, the dead pixels were definitely too deadly.
We designed them to be a core part of the game's challenge, but we probably pushed the difficulty a bit too far.(Sorry for this)
Really appreciate you taking the time to write this!
Thank you so much for playing and leaving such thoughtful feedback!
Happy to hear you liked the colors, ambiance and smooth gameplay.
You’re absolutely right about the screen shake — we noticed it can be a little overwhelming.
We plan to adjust its intensity in future updates. Thanks again for your valuable input!
