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Luna Bold

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A member registered Jun 06, 2020 · View creator page →

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Do you have a guide for how autotiling is supposed to work with these tiles? I'm having some trouble working out the connections to get them to work right in godot


edit: just noticed some of the street tiles seem to be missing from the themed sets such as the cobbles and brick pavements. will they be added at some point? i ask because godot really doesn't like loading big tilemaps or tilemaps with lots of sub images

I would love to play that, i watched Jade play it already but yass

Yes, i did mean the 4th XD

Hai hai !!

Tommorow (Saturday the 3rd) we will be streaming and giving feedback for your games <3 !! If you want your game played live, feel free to reply here with your submission <3 !!


If the time zone doesn't work for you we have other streamers at different times <3 !

twitch.tv/Luna_Bold

(1 edit)

Hai hai !!

Tommorow (Friday the 2nd) we will be streaming and giving feedback for your games <3 !! If you want your game played live, feel free to reply here with your submission <3 !!

If the time zone doesn't work for you we have other streamers at different times <3 ! I will be streaming Go Godot games This Friday and Saturday!

If you decide you like my content, I will be streaming Factorio with Liz_Hortha on Sunday <3 !!

I couldnt find a fix for this either, apparently blender changed the way it handles transparency on materials and you need a 3rd party plugin. when you put them into Unity it looks as you'd expect though

i was looking for something just like this!