Wow this is so funny lol. I was clicking the buttons really quickly so I was never completely sure what I said until the level ended, and I audibly laughed multiple times! The art style and sound effects are so weird and they work so well here!
Luke_Game_Dev
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This is so well made! It was a lot of fun and felt very polished! My one complaint is that the rotating platforms thing didn't really feel like it fit with how fast-paced the game was. It feels like I'm supposed to move fast at all times so that I don't lose buttons, but I have to stop moving in order to move the platform. Besides that, I had a lot of fun!
Simple, but very fun! It's so funny to throw bombs at enemies just to have them immediately get thrown back at me! One small change I would encourage is either adding boundaries to the level, or making the background scroll endlessly, because eventually I got to a point where the background just became grey. Besides that, the game was a lot of fun!
THIS IS SO COOL! I love metroidbranias and this was a great one. This mechanic could honestly make for a really good full length game on steam! I got stuck at the part with the key (which I'm pretty sure is close to the end), and the key was kind of stuck in a wall, which I'm not sure if that was intentional. Either way, this was still one of the best entries I've played so far!
Funnily enough, I was actually expecting the exact opposite of that. I remember seeing some older versions of godot 4 had issues with web exports on Mac, so I assumed some of the issues were still there and you were playing on Mac. It's weird that it worked on Mac but not windows. Either way, thanks for helping me figure out what the problem was!
That's weird, I've never seen the bar just get stuck. I'm guessing it may have been a compatibility issue with your PC or browser. I'm not sure what else it could be. Maybe it was an issue with my code, but the code for moving the bar is so simple that I can't imagine that I would never have seen this glitch.
I made a relatively difficult action platformer with a speedrun timer: https://itch.io/jam/game-off-2025/rate/4075824
Let me know your best times!
Your game was really well made! My only complaint was that when I pressed tab for information all the text was overlapping.
I would appreciate some feedback on my game: https://itch.io/jam/game-off-2025/rate/4075824
Overall, I really liked it! Definitely one of the better game I've played this jam! If you decide to work more on this game, I would recommend changing the character controller. It felt very slippery, which often made it so that when I landed on a small platform, I would just slide right off. Also, I feel like there should be some reason to use the smaller jumps. Maybe there is a reason that I didn't see (I didn't have time to play all of it), but it felt more like I was just waiting for the jump to become actually usable. I still enjoyed it a lot though!
I would appreciate it if you checked out my game: https://itch.io/jam/game-off-2025/rate/4075824
I would love it if you checked out my game: https://itch.io/jam/game-off-2025/rate/4075824
Wow, this was really well made! It was so fun coming up with different synergies with upgrades! You are really good at game design! Almost everything about his game feels very thought-out! It is so satisfying to attack with a lot of tiles at once, and the upgrades were all very interesting! I especially liked that most of them could only be used on one color!
I would appreciate some feedback on my game, since I haven't gotten much at the moment: https://itch.io/jam/game-off-2025/rate/4075824







