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Luke_Game_Dev

51
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4
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A member registered Jan 06, 2024 · View creator page →

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Wow this is so funny lol. I was clicking the buttons really quickly so I was never completely sure what I said until the level ended, and I audibly laughed multiple times! The art style and sound effects are so weird and they work so well here!

This is so well made! It was a lot of fun and felt very polished! My one complaint is that the rotating platforms thing didn't really feel like it fit with how fast-paced the game was. It feels like I'm supposed to move fast at all times so that I don't lose buttons, but I have to stop moving in order to move the platform. Besides that, I had a lot of fun!

This was fun! I liked the minigames, and this was a super cool interpretation of the theme!

This is so good! I love the art style and the humor you used (Jeff Pesos, Elden Bracelet, lol). It was a little difficult to tell what exactly was happening, but I still really liked how chaotic it was!

"Have you ever wanted to commit election fraud?" has got to be one of the strongest taglines in this jam lol. I wish the stealth was slightly more more fleshed out, but this was a lot of fun!

This is so good! As others have said, it's hilarious, chaotic, and very difficult! I do wish that you could pick up chickens from slightly farther away, but that might just be a skill issue tbh. Easily the funniest game I've played so far!

This was great! I can't believe you added so many minigames in just 4 days! I also really liked the writing!

Simple, but very fun! It's so funny to throw bombs at enemies just to have them immediately get thrown back at me! One small change I would encourage is either adding boundaries to the level, or making the background scroll endlessly, because eventually I got to a point where the background just became grey. Besides that, the game was a lot of fun!

This was so fun! I loved the story and overall presentation, and the music was fantastic! The platforming felt a bit janky (that might just be a skill issue on my end lol), but this was very polished!

THIS IS SO COOL! I love metroidbranias and this was a great one. This mechanic could honestly make for a really good full length game on steam! I got stuck at the part with the key (which I'm pretty sure is close to the end), and the key was kind of stuck in a wall, which I'm not sure if that was intentional. Either way, this was still one of the best entries I've played so far!

This was great! It starts a bit slow, but it became very satisfying. I did get softlocked at one point, though. I died, but the "you died" screen never appeared. Besides that, I had a lot of fun!

I enjoyed this WAY more than I first thought I would! It ended up kind of feeling like Cookie Clicker if you had to time your clicks and it was also a roguelike! If you added more powerups and added more juice to the visuals, this would be SUPER addictive!

Congrats on your first game jam! I like how you combined multiple interpretations of the theme (Count meaning Dracula, Down being close to dawn, and using a Count Down for health), that definitely helps it stick out compared to some other games!

This was really fun! It became really satisfying once it clicked and I started balancing putting food in the oven and taking it out at the right time!

This is so cool! I love time travel shenanigans, and this was a really interesting version of that. I liked how the levels started out so simple but quickly became very complicated!

This is so fun!

THIS IS INCREDIBLE! Such a cool interpretation of the theme, and there were so many cool mechanics! The level design was also so good! Easily my favorite game so far (granted, this is only the third, but still)!

This was really cool! Once I realized how to play, it became very satisfying! The art style is simple, but very effective. There was one time where 2 clocks spawned in the same location, so I could only read the one on top lol. This would make for a really cool rhythm game!

This was fun! I would love to see how this game would look if you worked on it for longer! (Also, I'm guessing this is a glitch but after playing for a few minutes the music stopped)

This was great! I would love to see more levels added!

This was really fun! The level design felt very polished!

Really fun and satisfying!

"based on a real life event"  raises so many questions lol

I liked this! Grappling hooks are always fun mechanics! It took me a while to realize that you could move because moving right was s instead of d or any of the arrow keys. You probably should probably list that in the controls. Besides that, it was a fun (and slightly janky) platformer!

This was super fun! I would love to see a version with more upgrade types and more enemy variety!

Funnily enough, I was actually expecting the exact opposite of that. I remember seeing some older versions of godot 4 had issues with web exports on Mac, so I assumed some of the issues were still there and you were playing on Mac. It's weird that it worked on Mac but not windows. Either way, thanks for helping me figure out what the problem was!

That's so weird! The bar is supposed to go back and forth between red and blue. Also, it seems like you are in hitstun for way longer than you are supposed to be. What kind of PC are you using? A different one may work better

That's weird, I've never seen the bar just get stuck. I'm guessing it may have been a compatibility issue with your PC or browser. I'm not sure what else it could be. Maybe it was an issue with my code, but the code for moving the bar is so simple that I can't imagine that I would never have seen this glitch.

Thanks for playing! Was the bar glitched, or were you just really fast?

I made a  relatively difficult action platformer with a speedrun timer: https://itch.io/jam/game-off-2025/rate/4075824

Let me know your best times!

This was great! The art was really good and I was blown away by the voice acting!

Your game was really well made! My only complaint was that when I pressed tab for information all the text was overlapping.

I would appreciate some feedback on my game: https://itch.io/jam/game-off-2025/rate/4075824

Overall, I really liked it! Definitely one of the better game I've played this jam! If you decide to work more on this game, I would recommend changing the character controller. It felt very slippery, which often made it so that when I landed on a small platform, I would just slide right off. Also, I feel like there should be some reason to use the smaller jumps. Maybe there is a reason that I didn't see (I didn't have time to play all of it), but it felt more like I was just waiting for the jump to become actually usable. I still enjoyed it a lot though!

I would appreciate it if you checked out my game: https://itch.io/jam/game-off-2025/rate/4075824

I would love it if you checked out my game: https://itch.io/jam/game-off-2025/rate/4075824

Wow, this was really well made! It was so fun coming up with different synergies with upgrades! You are really good at game design! Almost everything about his game feels very thought-out! It is so satisfying to attack with a lot of tiles at once, and the upgrades were all very interesting! I especially liked that most of them could only be used on one color!

I would appreciate some feedback on my game, since I haven't gotten much at the moment: https://itch.io/jam/game-off-2025/rate/4075824

This was fun! Loved to  see the default godot image

I liked it! The opening was really well made, I lost it when the dog showed up. It's simple, but I saw another comment where you said it was made in 2 days, so it's still really impressive!

This was great! I wish it was longer, you should keep adding stuff to this! Also, I do wish you could zoom out more, there's so much going on and you can't see that much of it. Regardless, I had a great time with this!

I liked it, but when I died and respawned enemies just stopped spawning for some reason. It's still good for an early build, though! You should keep working on it!

You should ABSOLUTELY keep working on this. My only complaint is the lack of polish in some areas, but everything else was great. The writing was way better than I expected for a jam game. I honestly think people would pay for a full version of this!